Cheetah
Description:
Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.
Developer: Thukker Mix
It is unclear how Thukker Mix could master the intricacies of cloaking technology so quickly after the fall of Crielere. According to Professor Oggand Viftuin, head of R&D, the tribe managed to recruit some senior Caldari scientist that used to work on the Mirage Project at Crielere. Ishukone has denied this, claiming that the Thukkers acquired the technology from prototypes stolen by the Guristas.
Developer: Thukker Mix
It is unclear how Thukker Mix could master the intricacies of cloaking technology so quickly after the fall of Crielere. According to Professor Oggand Viftuin, head of R&D, the tribe managed to recruit some senior Caldari scientist that used to work on the Mirage Project at Crielere. Ishukone has denied this, claiming that the Thukkers acquired the technology from prototypes stolen by the Guristas.
Cheetah
ship bonuses:
Minmatar Frigate bonuses (per skill level):
- 5% bonus to Small Projectile Turret damage
- 10% bonus to Small Projectile Turret optimal range
- 20% reduction in Cloaking Devices CPU requirement
- 10% bonus to Core and Combat Scanner Probe strength
- 10% reduction in Survey Probe flight time
- 10+ bonus to Relic and Data Analyzer virus strength
- Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
- Cloak reactivation delay reduced to 5 seconds
Cheetah
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 281 | 0.9 |
0.5 |
0.6 |
0.8 |
0.75 % |
Armor: | 387 | 0.3 |
0.9 |
0.75 |
0.65 |
0.75 % |
Structure: | 528 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 625000 S
Cheetah
Fitting:
- Powergrid output: 15 MW
- CPU output: 275 Tf
- Calibration: 400 points
- Capacitor: 187.5 GJ
- High slots: 3
- Med slots: 4
- Low slots: 4
- Turret hardpoints: 2
- Launcher hardpoints: 1
- Rig slots (size): 2 (Small)
Cheetah
Targeting:
- Max locked targets: 6
- Max targeting range: 37500 M
- Radar sensors: - points
- Ladar sensors: 20 points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 46 M
- Scan resolution: 450 Mm
- Scan speed: 1500 S
Structure and speed:
- Mass: 1430000 kg
- Volume: 17400 m3
- Cargo capacity: 200 m3
- Maximum velocity: 381
- Inertia modifier: 3.77
Required skills:
- 3329 5
- 12093 1
Recommended certificates:
- Armor Tanking
- Cloaking
- Core Spaceship Operation
- Ladar Target Management
- Navigation
- Scanning
- Shield Reinforcement
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 8
Capacitor:
- Capacitor Capacity 187.5
- Capacitor Recharge time 187500
Fitting:
- Rig Slots 2
Drones:
- Drone Bandwidth 0
- Drone Capacity 0
Heat:
- Heat Attenuation 0.5
- Power Load 0
- Cargo Scan Resistance 0
- Analyzer Virus Strength Bonus 10
- Capacitor Warfare Resistance 1
- Weapon Disruption Resistance 1
- Stasis Webifier Resistance 1
- Item Damage 0
- Meta Level 5
Manufacturing
Base materials:
- Construction Blocks: 23
- Morphite: 15
- Plasma Thruster: 30
- Ladar Sensor Cluster: 68
- Nanomechanical Microprocessor: 165
- Fernite Carbide Composite Armor Plate: 300
- Nuclear Reactor Unit: 3
- Electrolytic Capacitor Unit: 60
- Deflection Shield Emitter: 15
Manufacturing
Blueprint details:
- Blueprint: Cheetah Blueprint
- Tech level: 2
Manufacturing
Extra materials:
- Probe: 1
- R.A.M.- Starship Tech: 2
Manufacturing
Skills needed:
- Industry: 5
- Advanced Small Ship Construction: 3
- Minmatar Starship Engineering: 1
- Electronic Engineering: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
- Tritanium: 0
- Pyerite: 0
- Mexallon: 0
- Isogen: 0
- Nocxium: 0
- Zydrine: 0
- Megacyte: 0
- Morphite: 15