Scimitar
Description:
Built with special tracking support arrays, the Scimitar was designed in large part to assist heavy combat vessels in tracking fast-moving targets. Relatively nimble for a support cruiser, it can often be found ducking between battleships, protecting its own back while lending the behemoths the support they need to take out their enemies.
Developer: Core Complexion Inc.
Core Complexions ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. Being a support cruiser, the Scimitar therefore fits ideally into their design scheme.
Developer: Core Complexion Inc.
Core Complexions ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. Being a support cruiser, the Scimitar therefore fits ideally into their design scheme.
Scimitar
ship bonuses:
Minmatar Cruiser bonuses (per skill level):
- 150% bonus to Remote Tracking Computer range
- 20% bonus to Shield Maintenance Bot transfer amount
- 60% bonus to Remote Shield Booster optimal range and falloff
- 10% bonus to Remote Tracking Computer effectiveness
- 15% reduction in Remote Shield Booster activation cost
- 50% reduction in Remote Shield Booster CPU requirement
Scimitar
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 1618 | 0.25 |
0.5 |
0.6 |
0.4 |
0.75 % |
Armor: | 1681 | 0.1 |
0.9 |
0.75 |
0.325 |
0.75 % |
Structure: | 1434 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level

Shield recharge time: 1250000 S
Scimitar
Fitting:
-
Powergrid output: 735 MW
-
CPU output: 445 Tf
-
Calibration: 400 points
-
Capacitor: 1750 GJ
-
High slots: 4
-
Med slots: 5
-
Low slots: 4
-
Turret hardpoints: 2
-
Launcher hardpoints: 1
-
Rig slots (size): 2 (Medium)
Scimitar
Targeting:
-
Max locked targets: 10
-
Max targeting range: 60000 M
-
Radar sensors: - points
-
Ladar sensors: 17 points
-
Magnetometric sensors: - points
-
Gravimetric sensors: - points
-
Signature radius: 65 M
-
Scan resolution: 400 Mm
-
Scan speed: 4500 S
Structure and speed:
-
Mass: 12090000 kg
-
Volume: 89000 m3
-
Cargo capacity: 440 m3
-
Maximum velocity: 253
-
Inertia modifier: 0.55
Required skills:
-
3333 5
-
12096 1
Recommended certificates:
- Armor Reinforcement
- Core Spaceship Operation
- Ladar Target Management
- Navigation
- Sensor Linking
- Shield Tanking
- Support Drones
Speed and Travel:
-
Ship Warp Speed 1
-
Warp Speed Multiplier 4.5
Capacitor:
-
Capacitor Capacity 1750
-
Capacitor Recharge time 390000
Shield:
-
Shield Transport CPU Need Bonus -50
Fitting:
-
Rig Slots 2
Drones:
-
Drone Armor Damage Amount Bonus 100
-
Drone Shield Transport Amount Bonus 100
-
Drone Bandwidth 45
-
Drone Capacity 45
Heat:
-
Heat Attenuation 0.63
-
Power Load 0
-
Cargo Scan Resistance 0
-
Capacitor Warfare Resistance 1
-
Weapon Disruption Resistance 1
-
Stasis Webifier Resistance 1
-
Item Damage 0
-
Meta Level 5
Manufacturing
Base materials:
-
Construction Blocks: 75
-
Morphite: 90
-
Plasma Thruster: 75
-
Ladar Sensor Cluster: 263
-
Nanomechanical Microprocessor: 1800
-
Fernite Carbide Composite Armor Plate: 2250
-
Nuclear Reactor Unit: 23
-
Electrolytic Capacitor Unit: 750
-
Deflection Shield Emitter: 150
Manufacturing
Blueprint details:
-
Blueprint: Scimitar Blueprint
-
Tech level: 2
Manufacturing
Extra materials:
-
Scythe: 1
-
R.A.M.- Starship Tech: 8
Manufacturing
Skills needed:
-
Industry: 5
-
Advanced Medium Ship Construction: 1
-
Minmatar Starship Engineering: 1
-
Mechanical Engineering: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
-
Tritanium: 0
-
Pyerite: 0
-
Mexallon: 0
-
Isogen: 0
-
Nocxium: 0
-
Zydrine: 0
-
Megacyte: 0
-
Morphite: 90