Coercer Navy Issue
Description:
Imperial Navy ship design doctrine tends to return to the tried and tested approach of heavy armor and high-efficiency energy weapons regardless of advances in technology and experiments with tactics. The upgrade brief for the Coercer Navy Issue certainly exemplified this tendency, notably calling for heavily upgraded armor systems and significant improvements in the energy use and damage output of its weapons. The Imperial Navy's continued fascination with energy neutralization as a supplementary weapon system is the only deviation from the core emphasis on fashioning a vessel as hard to crack and potently armed as possible.
Coercer Navy Issue
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 1050 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
Armor: | 1350 | 0.5 |
0.8 |
0.75 |
0.65 |
0.75 % |
Structure: | 1200 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 625000 S
Coercer Navy Issue
Fitting:
- Powergrid output: 73 MW
- CPU output: 172 Tf
- Calibration: 400 points
- Capacitor: 700 GJ
- High slots: 7
- Med slots: 2
- Low slots: 4
- Turret hardpoints: 6
- Launcher hardpoints: 0
- Rig slots (size): 3 (Small)
Coercer Navy Issue
Targeting:
- Max locked targets: 7
- Max targeting range: 34000 M
- Radar sensors: 11 points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 65 M
- Scan resolution: 475 Mm
- Scan speed: 5000 S
Structure and speed:
- Mass: 1650000 kg
- Volume: 47000 m3
- Cargo capacity: 375 m3
- Maximum velocity: 260
- Inertia modifier: 2.78
Required skills:
- 33091 2
Recommended certificates:
- Armor Tanking
- Core Spaceship Operation
- Navigation
- Radar Target Management
- Shield Reinforcement
- Small Energy Turret
- Tackling
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 4.5
Capacitor:
- Capacitor Capacity 700
- Capacitor Recharge time 370000
Fitting:
- Rig Slots 3
Drones:
- Drone Bandwidth 0
- Drone Capacity 0
Heat:
- Heat Attenuation 0.79
- Power Load 0
- Cargo Scan Resistance 0
- Capacitor Warfare Resistance 1
- Weapon Disruption Resistance 1
- Stasis Webifier Resistance 1
- Item Damage 0
- Meta Level 0
Manufacturing
Base materials:
- Tritanium: 80000
- Pyerite: 15000
- Mexallon: 5000
- Isogen: 1000
- Nocxium: 30
- Zydrine: 20
- Auto-Integrity Preservation Seal: 10
- Life Support Backup Unit: 5
Reprocessing
Materials:
- Tritanium: 80000
- Pyerite: 15000
- Mexallon: 5000
- Isogen: 1000
- Nocxium: 30
- Zydrine: 20
- Megacyte: 0
- Morphite: 0