Damavik
Description:
A light craft that is evidently the Collective's equivalent of a frigate, the Damavik has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.
The Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
The Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
Damavik
ship bonuses:
Precursor Frigate bonuses (per skill level):
5% bonus to Supratidal Entropic Disintegrator damage
5% bonus to Supratidal Entropic Disintegrator optimal range
Role Bonus:
100% bonus to Remote Armor Repairer range
50% bonus to Energy Neutralizer capacitor need
50% bonus to Remote Armor Repairer capacitor need
50% bonus to Smart Bomb capacitor need
5% bonus to Supratidal Entropic Disintegrator damage
5% bonus to Supratidal Entropic Disintegrator optimal range
Role Bonus:
100% bonus to Remote Armor Repairer range
50% bonus to Energy Neutralizer capacitor need
50% bonus to Remote Armor Repairer capacitor need
50% bonus to Smart Bomb capacitor need
Damavik
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 200 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
Armor: | 720 | 0.5 |
0.8 |
0.75 |
0.65 |
0.75 % |
Structure: | 500 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 625000 S
Damavik
Fitting:
- Powergrid output: 55 MW
- CPU output: 145 Tf
- Calibration: 400 points
- Capacitor: 400 GJ
- High slots: 3
- Med slots: 3
- Low slots: 3
- Turret hardpoints: 1
- Launcher hardpoints: 0
- Rig slots (size): 3 (Small)
Damavik
Targeting:
- Max locked targets: 5
- Max targeting range: 42000 M
- Radar sensors: 13 points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 32 M
- Scan resolution: 640 Mm
- Scan speed: 2000 S
Structure and speed:
- Mass: 950000 kg
- Volume: 28600 m3
- Cargo capacity: 213 m3
- Maximum velocity: 350
- Inertia modifier: 3
Required skills:
- 47867 1
Recommended certificates:
- Armor Tanking
- Core Spaceship Operation
- Navigation
- Radar Target Management
- Small Disintegrator Turret
- Tackling
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 5
Capacitor:
- Capacitor Capacity 400
- Capacitor Recharge time 212500
Fitting:
- Rig Slots 3
Drones:
- Drone Bandwidth 15
- Drone Capacity 25
Heat:
- Heat Attenuation 0.5
- Power Load 0
- Cargo Scan Resistance 0
- Capacitor Warfare Resistance 1
- Weapon Disruption Resistance 1
- Stasis Webifier Resistance 1
- Item Damage 0
- Meta Level 0
Manufacturing
Base materials:
- Tritanium: 23304
- Pyerite: 6000
- Mexallon: 2500
- Isogen: 398
- Nocxium: 60
- Zydrine: 16
- Megacyte: 2
- Crystalline Isogen-10: 220
- Zero-Point Condensate: 150
Reprocessing
Materials:
- Tritanium: 23304
- Pyerite: 6000
- Mexallon: 2500
- Isogen: 398
- Nocxium: 60
- Zydrine: 16
- Megacyte: 2
- Morphite: 0