Falcon
Description:
Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconnaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.
Developer: Ishukone
Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.
Developer: Ishukone
Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.
Falcon
ship bonuses:
Caldari Cruiser bonuses (per skill level):
- 5% bonus to Medium Hybrid Turret damage
- 10% reduction in ECM Target Jammer activation cost
- 30% bonus to ECM Target Jammer strength
- 20% reduction in Cloaking Devices CPU requirement
- 80% reduction in Cynosural Field Generator liquid ozone consumption
- 50% reduction in Cynosural Field Generator duration
- Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
- Cloak reactivation delay reduced to 5 seconds
Falcon
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 1750 | 1 |
0.5 |
0.375 |
0.3 |
0.75 % |
Armor: | 940 | 0.5 |
0.9 |
0.46875 |
0.20625 |
0.75 % |
Structure: | 945 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 1250000 S
Falcon
Fitting:
- Powergrid output: 760 MW
- CPU output: 500 Tf
- Calibration: 400 points
- Capacitor: 1190 GJ
- High slots: 4
- Med slots: 7
- Low slots: 3
- Turret hardpoints: 3
- Launcher hardpoints: 1
- Rig slots (size): 2 (Medium)
Falcon
Targeting:
- Max locked targets: 8
- Max targeting range: 120000 M
- Radar sensors: - points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: 28 points
- Signature radius: 165 M
- Scan resolution: 220 Mm
- Scan speed: 4500 S
Structure and speed:
- Mass: 12230000 kg
- Volume: 96000 m3
- Cargo capacity: 315 m3
- Maximum velocity: 192
- Inertia modifier: 0.64
Required skills:
- 3334 5
- 22761 1
Recommended certificates:
- Armor Reinforcement
- Core Spaceship Operation
- Electronic Counter Measures
- Gravimetric Target Management
- Navigation
- Shield Tanking
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 4.5
Capacitor:
- Capacitor Capacity 1190
- Capacitor Recharge time 321000
Fitting:
- Rig Slots 2
Drones:
- Drone Bandwidth 10
- Drone Capacity 10
Heat:
- Heat Attenuation 0.63
- Consumption Quantity Bonus -80
- Power Load 0
- Cargo Scan Resistance 0
- Capacitor Warfare Resistance 1
- Weapon Disruption Resistance 1
- Stasis Webifier Resistance 1
- Item Damage 0
- Meta Level 5
- Duration Bonus -50
Manufacturing
Base materials:
- Construction Blocks: 75
- Morphite: 150
- Magpulse Thruster: 57
- Gravimetric Sensor Cluster: 495
- Quantum Microprocessor: 1800
- Titanium Diborite Armor Plate: 3750
- Graviton Reactor Unit: 30
- Scalar Capacitor Unit: 375
- Sustained Shield Emitter: 300
Manufacturing
Blueprint details:
- Blueprint: Falcon Blueprint
- Tech level: 2
Manufacturing
Extra materials:
- Blackbird: 1
- R.A.M.- Starship Tech: 12
Manufacturing
Skills needed:
- Industry: 5
- Advanced Medium Ship Construction: 4
- Mechanical Engineering: 1
- Caldari Starship Engineering: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
- Tritanium: 0
- Pyerite: 0
- Mexallon: 0
- Isogen: 0
- Nocxium: 0
- Zydrine: 0
- Megacyte: 0
- Morphite: 150