Garde II
Description:
Sentry Drone
Garde II
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 720 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
Armor: | 960 | 0.5 |
0.9 |
0.65 |
0.65 |
0.75 % |
Structure: | 1728 | 1 |
1 |
1 |
1 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 400000 S
Garde II
Fitting:
No data available.
Garde II
Targeting:
- Max locked targets: 8
- Max targeting range: n.a. M
- Radar sensors: - points
- Ladar sensors: - points
- Magnetometric sensors: 22.5 points
- Gravimetric sensors: - points
- Signature radius: 100 M
- Scan resolution: n.a. Mm
- Scan speed: 2000 S
Structure and speed:
- Mass: 12000 kg
- Volume: 25 m3
- Cargo capacity: 0 m3
- Maximum velocity: 0.00001
- Inertia modifier: 0.001
Required skills:
- 23594 5
- 12486 1
- 3436 5
Speed and Travel:
- Orbit Velocity 0
Capacitor:
- Capacitor Capacity 1
- Capacitor Recharge time 2500000
Turrets:
- EM damage 0
- Explosive damage 0
- Kinetic damage 0
- Thermal damage 64
- Accuracy falloff 30000
- Turret Tracking 0.0336
- Rate of fire 4000
- Optimal Range 18000
- Signature Resolution 400
- Damage Modifier 1.65
Drones:
- Bandwidth Needed 25
Miscellaneous:
- Activation proximity 250000
- Meta Level 5
Manufacturing
Base materials:
- Tritanium: 516
- Pyerite: 9929
- Nocxium: 4
- Megacyte: 18
- Guidance Systems: 5
- Robotics: 5
- Morphite: 5
- Particle Accelerator Unit: 3
Manufacturing
Blueprint details:
- Blueprint: Garde II Blueprint
- Tech level: 2
Manufacturing
Extra materials:
- Guidance Systems: 3
- Robotics: 3
- Morphite: 3
- R.A.M.- Robotics: 1
- Particle Accelerator Unit: 2
- Garde I: 1
Manufacturing
Skills needed:
- Industry: 5
- Mechanical Engineering: 3
- Electronic Engineering: 3
Fuzzwork blueprint calculator
Reprocessing
Materials:
- Tritanium: 516
- Pyerite: 9929
- Mexallon: 0
- Isogen: 0
- Nocxium: 4
- Zydrine: 0
- Megacyte: 18
- Morphite: 5