Hornet II
Description:
Light Scout Drone
Hornet II
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 216 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
Armor: | 84 | 0.5 |
0.9 |
0.75 |
0.55 |
0.75 % |
Structure: | 180 | 1 |
1 |
1 |
1 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 125000 S
Hornet II
Fitting:
No data available.
Hornet II
Targeting:
- Max locked targets: 8
- Max targeting range: n.a. M
- Radar sensors: - points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: 7.5 points
- Signature radius: 25 M
- Scan resolution: n.a. Mm
- Scan speed: 2000 S
Structure and speed:
- Mass: 3500 kg
- Volume: 5 m3
- Cargo capacity: 0 m3
- Maximum velocity: 3780
- Inertia modifier: 100
Required skills:
- 24241 5
- 12487 1
- 3436 5
Speed and Travel:
- Orbit Velocity 894
Capacitor:
- Capacitor Capacity 1
- Capacitor Recharge time 2500000
Turrets:
- EM damage 0
- Explosive damage 0
- Kinetic damage 20
- Thermal damage 0
- Accuracy falloff 2000
- Turret Tracking 2.448
- Rate of fire 4000
- Optimal Range 2400
- Signature Resolution 25
- Damage Modifier 1.8
Drones:
- Bandwidth Needed 5
Miscellaneous:
- Activation proximity 1000
- Meta Level 5
Manufacturing
Base materials:
- Tritanium: 538
- Pyerite: 69
- Isogen: 4
- Nocxium: 2
- Guidance Systems: 1
- Robotics: 1
- Morphite: 1
- Superconductor Rails: 1
Manufacturing
Blueprint details:
- Blueprint: Hornet II Blueprint
- Tech level: 2
Manufacturing
Extra materials:
- Hornet I: 1
- Guidance Systems: 1
- Robotics: 1
- R.A.M.- Robotics: 1
- Superconductor Rails: 1
Manufacturing
Skills needed:
- Industry: 5
- Mechanical Engineering: 1
- Electronic Engineering: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
- Tritanium: 538
- Pyerite: 69
- Mexallon: 0
- Isogen: 4
- Nocxium: 2
- Zydrine: 0
- Megacyte: 0
- Morphite: 1