Keres
Description:
Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.
Developer: Duvolle Labs
Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
Developer: Duvolle Labs
Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
Keres
ship bonuses:
Gallente Frigate bonuses (per skill level):
- 7.5% bonus to Remote Sensor Dampener effectiveness
- 10% reduction in Remote Sensor Dampener activation cost
- 15% bonus to Warp Scrambler and Warp Disruptor optimal range
- 10% reduction in Warp Scrambler and Warp Disruptor activation cost
Keres
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 325 | 1 |
0.5 |
0.3 |
0.6 |
0.75 % |
Armor: | 400 | 0.5 |
0.9 |
0.325 |
0.4875 |
0.75 % |
Structure: | 425 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 625000 S
Keres
Fitting:
- Powergrid output: 33 MW
- CPU output: 205 Tf
- Calibration: 400 points
- Capacitor: 375 GJ
- High slots: 2
- Med slots: 5
- Low slots: 3
- Turret hardpoints: 2
- Launcher hardpoints: 0
- Rig slots (size): 2 (Small)
Keres
Targeting:
- Max locked targets: 7
- Max targeting range: 64500 M
- Radar sensors: - points
- Ladar sensors: - points
- Magnetometric sensors: 23 points
- Gravimetric sensors: - points
- Signature radius: 43 M
- Scan resolution: 550 Mm
- Scan speed: 3000 S
Structure and speed:
- Mass: 1204500 kg
- Volume: 23000 m3
- Cargo capacity: 175 m3
- Maximum velocity: 350
- Inertia modifier: 4.1
Required skills:
- 3328 5
- 28615 1
Recommended certificates:
- Armor Tanking
- Core Spaceship Operation
- Magnetometric Target Management
- Navigation
- Sensor Dampening
- Shield Reinforcement
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 5.5
Capacitor:
- Capacitor Capacity 375
- Capacitor Recharge time 187000
Fitting:
- Rig Slots 2
Drones:
- Drone Bandwidth 10
- Drone Capacity 10
Heat:
- Heat Attenuation 0.25
- Power Load 0
- Cargo Scan Resistance 0
- Capacitor Warfare Resistance 1
- Weapon Disruption Resistance 1
- Stasis Webifier Resistance 1
- Item Damage 0
- Meta Level 5
Manufacturing
Base materials:
- Construction Blocks: 23
- Morphite: 15
- Ion Thruster: 30
- Magnetometric Sensor Cluster: 75
- Photon Microprocessor: 150
- Crystalline Carbonide Armor Plate: 375
- Fusion Reactor Unit: 3
- Oscillator Capacitor Unit: 75
- Pulse Shield Emitter: 15
Manufacturing
Blueprint details:
- Blueprint: Keres Blueprint
- Tech level: 2
Manufacturing
Extra materials:
- Maulus: 1
- R.A.M.- Starship Tech: 4
Manufacturing
Skills needed:
- Industry: 5
- Advanced Small Ship Construction: 4
- Gallente Starship Engineering: 1
- Mechanical Engineering: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
- Tritanium: 0
- Pyerite: 0
- Mexallon: 0
- Isogen: 0
- Nocxium: 0
- Zydrine: 0
- Megacyte: 0
- Morphite: 15