Komodo
Description:
"We're the Ninth Mega now, have been for a long time and we're necessary to the entire setup. The Caldari State was getting stale, hidebound, all that 'Heiian' bullshit. Think the Big Eight give a fedo's fart for that? That's holoprop mindflood. Strictly for the dopes. The proles looking for an excuse not to stick it to Big Daddy Mega. And the eggers who spout 'Glory to the State'. They're the worst. All that power and they bow down before Mother State and Daddy Mega. Sickening.
"What? Ah yeah, Ninth Mega. What do I mean? Look, the Big Eight, right? They carve up the State between them. They get together, decide what each Mega will run, make it look good for the masses, bit of competition here, a bit of warfare there. That's all show. They're vertically integrated megacorps that run entire sectors of the economy because they've all signed up to a plan. Well, we're the anti-plan. We're the Ninth Mega because someone's got to take care of crime, right? That's us, the Mega of Crime!"
– Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx
"What? Ah yeah, Ninth Mega. What do I mean? Look, the Big Eight, right? They carve up the State between them. They get together, decide what each Mega will run, make it look good for the masses, bit of competition here, a bit of warfare there. That's all show. They're vertically integrated megacorps that run entire sectors of the economy because they've all signed up to a plan. Well, we're the anti-plan. We're the Ninth Mega because someone's got to take care of crime, right? That's us, the Mega of Crime!"
– Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx
Komodo
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 950000 | 1 |
0.5 |
0.6 |
0.8 |
0.5 % |
Armor: | 450000 | 0.5 |
0.9 |
0.75 |
0.55 |
0.75 % |
Structure: | 525000 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 20000000 S
Komodo
Fitting:
- Powergrid output: 840000 MW
- CPU output: 1375 Tf
- Calibration: 350 points
- Capacitor: 140000 GJ
- High slots: 8
- Med slots: 8
- Low slots: 5
- Turret hardpoints: 0
- Launcher hardpoints: 6
- Rig slots (size): 3 (Extra large)
Komodo
Targeting:
- Max locked targets: 8
- Max targeting range: 250000 M
- Radar sensors: - points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: 290 points
- Signature radius: 23590 M
- Scan resolution: 65 Mm
- Scan speed: S
Structure and speed:
- Mass: 2300000000 kg
- Volume: 132500000 m3
- Cargo capacity: 13750 m3
- Maximum velocity: 65
- Inertia modifier: 0.0315
Required skills:
- 20533 5
- 3346 1
- 3344 1
Recommended certificates:
- Armor Reinforcement
- Armored Command Bursts
- Capital Missiles
- Capital Shield Tanking
- Core Spaceship Operation
- Fighters
- Jump Drive
- Supercapital Target Management
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 1.37
Capacitor:
- Capacitor Capacity 140000
- Capacitor Recharge time 7400000
Fitting:
- Rig Slots 3
Drones:
- Drone Bandwidth 0
- Drone Capacity 0
Miscellaneous:
- Jump portal activation cost 25000
- Warp Scramble Status 0
- Heat Attenuation 0.82
- Unused Clone Vats 0
- Power Load 0
- Fuel Bay Capacity 60000
- Capital Sized Vessel 1
- Cargo Scan Resistance 0
- Banned in High Sec Space 1
- Gate Scramble Status 0
- Capacitor Warfare Resistance 1
- Fighter Hangar Capacity 45000
- Sensor Warfare Resistance 0.2
- Weapon Disruption Resistance 0.2
- Target Painter Resistance 1
- Stasis Webifier Resistance 0.2
- Remote Logistics Impedance 1
- Remote Electronic Assistance Impedance 0.2
- Fighter Squadron Launch Tubes 2
- Light Fighter Squadron Limit 2
- Heavy Fighter Squadrons Limit 1
- Entosis Assistance Impedance 0.00001
- Item Damage 0
- Meta Level 8
- Maximum Operational Distance 5000
- Maximum Concurrent Operational Users 2
- Onboard Jump Drive 1
- Jump Drive Fuel Need 17888
- Maximum Jump Range 3
- Jump Drive Consumption Amount 3000
- Jump Drive Capacitor Need 0.95
- Ship Maintenance Bay Capacity 5000000
- Fleet Hangar Capacity 100000
- Maximum Jump Clones 75
Manufacturing
Base materials:
- Capital Propulsion Engine: 50
- Capital Sensor Cluster: 300
- Capital Armor Plates: 100
- Capital Capacitor Battery: 250
- Capital Power Generator: 50
- Capital Shield Emitter: 300
- Capital Jump Drive: 300
- Capital Drone Bay: 200
- Capital Computer System: 300
- Capital Construction Parts: 200
- Capital Launcher Hardpoint: 300
- Capital Jump Bridge Array: 635
- Capital Clone Vat Bay: 635
- Capital Doomsday Weapon Mount: 635
- Capital Ship Maintenance Bay: 635
- Capital Corporate Hangar Bay: 600