Monitor
Description:
The Monitor was initially developed by the CONCORD Directive Intelligence Agency as an observation ship that could survive extremely hostile areas of space for observation and data collection missions against pirate, capsuleer, and emergent threats. To serve in this role the Monitor was developed with defensive technology inspired by the venerable "Polaris" line of frigates. After initial field testing demonstrated the incredible durability of this new vessel, CONCORD Aerospace realized that a civilian version would potentially prove valuable to capsuleer fleet commanders and the Inner Circle approved the distribution of blueprint copies directly to worthy capsuleers through the "loyalty point" program.
Flag Cruisers like the Monitor are specialized in survivability and observation at the expense of virtually all other functions. Powerful shield generators and thick armor plating combine with the smallest signature radius of any cruiser to create one of the most durable ships ever seen in New Eden. The Monitor also enjoys impressive sensor capabilities and digital systems hardened against hostile electronic warfare. In exchange for these benefits the Monitor gives up virtually all offensive capabilities and utility. The Monitor is only able to use propulsion modules, low-power target painters, and probe launchers. This ship is the ultimate specialist, useful for fleet commanders who serve as a stable presence on a chaotic battlefield.
Flag Cruisers like the Monitor are specialized in survivability and observation at the expense of virtually all other functions. Powerful shield generators and thick armor plating combine with the smallest signature radius of any cruiser to create one of the most durable ships ever seen in New Eden. The Monitor also enjoys impressive sensor capabilities and digital systems hardened against hostile electronic warfare. In exchange for these benefits the Monitor gives up virtually all offensive capabilities and utility. The Monitor is only able to use propulsion modules, low-power target painters, and probe launchers. This ship is the ultimate specialist, useful for fleet commanders who serve as a stable presence on a chaotic battlefield.
Monitor
ship bonuses:
Amarr Cruiser bonuses per skill level:
5% bonus to ship armor hitpoints
Caldari Cruiser bonuses per skill level:
5% bonus to ship shield hitpoints
Gallente Cruiser bonuses per skill level:
5% bonus to ship agility
Minmatar Cruiser bonuses per skill level:
5% reduction in ship signature radius
Flag Cruisers bonuses per skill level:
4% bonus to all armor, shield, and hull resistances
Role Bonus:
Can use Medium Micro Jump Drive modules
99% reduction in powergrid and cpu requirements for Afterburner, Microwarpdrive and Micro Jump Drive modules
99.9% reduction in powergrid and cpu requirements for Scan Probe Launcher and Target Painter modules
300% bonus to Target Painter optimal range
99% reduction in Target Painter effectiveness
100% resistance to ECM effects
70% resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects
5% bonus to ship armor hitpoints
Caldari Cruiser bonuses per skill level:
5% bonus to ship shield hitpoints
Gallente Cruiser bonuses per skill level:
5% bonus to ship agility
Minmatar Cruiser bonuses per skill level:
5% reduction in ship signature radius
Flag Cruisers bonuses per skill level:
4% bonus to all armor, shield, and hull resistances
Role Bonus:
Can use Medium Micro Jump Drive modules
99% reduction in powergrid and cpu requirements for Afterburner, Microwarpdrive and Micro Jump Drive modules
99.9% reduction in powergrid and cpu requirements for Scan Probe Launcher and Target Painter modules
300% bonus to Target Painter optimal range
99% reduction in Target Painter effectiveness
100% resistance to ECM effects
70% resistance to sensor dampener, target painter, energy neutralizer, and energy nosferatu effects
Monitor
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 9000 | 0.1 |
0.1 |
0.1 |
0.1 |
0.75 % |
Armor: | 9000 | 0.1 |
0.1 |
0.1 |
0.1 |
0.75 % |
Structure: | 2000 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 10000000 S
Monitor
Fitting:
- Powergrid output: 3 MW
- CPU output: 1 Tf
- Calibration: 0 points
- Capacitor: 5000 GJ
- High slots: 1
- Med slots: 3
- Low slots: 0
- Turret hardpoints: 0
- Launcher hardpoints: 0
- Rig slots (size): 0 (Medium)
Monitor
Targeting:
- Max locked targets: 12
- Max targeting range: 250000 M
- Radar sensors: - points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: 20 points
- Signature radius: 40 M
- Scan resolution: 400 Mm
- Scan speed: 4500 S
Structure and speed:
- Mass: 16000000 kg
- Volume: 100000 m3
- Cargo capacity: 0 m3
- Maximum velocity: 220
- Inertia modifier: 0.6
Required skills:
- 3335 1
- 3334 1
- 3332 1
Recommended certificates:
- Armor Reinforcement
- Battleship Navigation
- Core Spaceship Operation
- Shield Reinforcement
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 4.5
Capacitor:
- Capacitor Capacity 5000
- Capacitor Recharge time 500000
Fitting:
- Rig Slots 0
Drones:
- Drone Bandwidth 0
- Drone Capacity 0
Required Skills:
- Quaternary Skill required 3333
- Level 5 required 1
- Quinary Skill required 47445
Heat:
- Heat Attenuation 0
- Power Load 0
- Ammo Hold Capacity 25
- Cargo Scan Resistance 0
- Capacitor Warfare Resistance 0.3
- Sensor Warfare Resistance 0.3
- Weapon Disruption Resistance 1
- Target Painter Resistance 0.3
- Stasis Webifier Resistance 1
- ECM Resistance 0.00001
- Booster Hold Capacity 25
- Item Damage 0
- Meta Level 5
- Duration Bonus -50
Manufacturing
Base materials:
- Tritanium: 400000
- Pyerite: 150000
- Mexallon: 20000
- Isogen: 15000
- Nocxium: 3500
- Zydrine: 1100
- Megacyte: 500
- Construction Blocks: 100
- Morphite: 300
- Plasma Thruster: 100
- Gravimetric Sensor Cluster: 600
- Photon Microprocessor: 1500
- Tungsten Carbide Armor Plate: 12000
- Nuclear Reactor Unit: 60
- Tesseract Capacitor Unit: 750
- Sustained Shield Emitter: 800
Reprocessing
Materials:
- Tritanium: 400000
- Pyerite: 150000
- Mexallon: 20000
- Isogen: 15000
- Nocxium: 3500
- Zydrine: 1100
- Megacyte: 500
- Morphite: 300