Nomad
Description:
There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad. Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans.
Developer: Thukker Mix
Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs.
Developer: Thukker Mix
Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs.
Nomad
ship bonuses:
Minmatar Freighter bonuses (per skill level):
- 5% bonus to ship cargo capacity
- 5% bonus to ship inertia modifier
- 10% bonus to ship shield and hull hitpoints
- 10% reduction in jump fuel requirement
- 100% reduction in Reinforced Bulkhead CPU requirements
- 90% reduction to effective distance traveled for jump fatigue
Nomad
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 57600 | 0.75 |
0.5 |
0.6 |
0.7 |
0.75 % |
Armor: | 26400 | 0.3 |
0.9 |
0.75 |
0.56875 |
0.75 % |
Structure: | 78000 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 6000000 S
Nomad
Fitting:
- Powergrid output: 3 MW
- CPU output: 5 Tf
- Calibration: 0 points
- Capacitor: 30000 GJ
- High slots: 0
- Med slots: 0
- Low slots: 3
- Turret hardpoints: 0
- Launcher hardpoints: 0
- Rig slots (size): 0 (Extra large)
Nomad
Targeting:
- Max locked targets: 0
- Max targeting range: 0 M
- Radar sensors: - points
- Ladar sensors: 82 points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 9700 M
- Scan resolution: 0 Mm
- Scan speed: 6750 S
Structure and speed:
- Mass: 820000000 kg
- Volume: 15500000 m3
- Cargo capacity: 132000 m3
- Maximum velocity: 96
- Inertia modifier: 0.055
Required skills:
- 20528 4
- 29029 1
- 21611 1
Recommended certificates:
- Armor Reinforcement
- Jump Drive
- Shield Reinforcement
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 1.5
Capacitor:
- Capacitor Capacity 30000
- Capacitor Recharge time 406516
Fitting:
- Rig Slots 0
- CPU Need Bonus -100
Drones:
- Drone Bandwidth 0
- Drone Capacity 0
Heat:
- Heat Attenuation 0
- Power Load 0
- Fuel Bay Capacity 12000
- Capital Sized Vessel 1
- Cargo Scan Resistance 0
- Jump Fatigue Multiplier 0.1
- Capacitor Warfare Resistance 1
- Weapon Disruption Resistance 1
- Stasis Webifier Resistance 1
- Item Damage 0
- Meta Level 5
- Onboard Jump Drive 1
- Jump Drive Fuel Need 17889
- Maximum Jump Range 5
- Jump Drive Consumption Amount 8200
- Jump Drive Capacitor Need 0.95
Manufacturing
Base materials:
- Construction Blocks: 2250
- Morphite: 3750
- Capital Propulsion Engine: 28
- Capital Armor Plates: 13
- Capital Jump Drive: 30
- Capital Cargo Bay: 83
- Capital Construction Parts: 49
- Capital Deflection Shield Emitter: 674
- Capital Electrolytic Capacitor Unit: 1056
- Capital Fernite Carbide Composite Armor Plate: 1520
- Capital Ladar Sensor Cluster: 665
- Capital Nanomechanical Microprocessor: 1056
- Capital Nuclear Reactor Unit: 777
- Capital Plasma Thruster: 633
Manufacturing
Blueprint details:
- Blueprint: Nomad Blueprint
- Tech level: 2
Manufacturing
Extra materials:
- R.A.M.- Starship Tech: 40
- Fenrir: 1
Manufacturing
Skills needed:
- Industry: 5
- Minmatar Starship Engineering: 4
- Mechanical Engineering: 4
- Capital Ship Construction: 4
Fuzzwork blueprint calculator
Reprocessing
Materials:
- Tritanium: 0
- Pyerite: 0
- Mexallon: 0
- Isogen: 0
- Nocxium: 0
- Zydrine: 0
- Megacyte: 0
- Morphite: 3750