EVE Online Ships

Phoenix Navy Issue (Caldari navy Dreadnought)

Phoenix Navy Issue

  • RaceRace: Caldari
  • Tech levelTech level: 1
  • Base priceBase price: 4,318,900,000 ISK
Phoenix Navy Issue

Description:

Caldari doctrine focuses on distributed fleets with well-equipped and independently operating squadrons of agile strikeforces, nevertheless the State has always maintained a powerful capital fleet capability. Military reforms in the wake of losses suffered by the State during the Triglavian Invasions included significant programs aimed at improving the core dreadnought fleets of the Caldari Navy. The result is the Phoenix Navy Issue: a vessel equipped with heavier shields, significantly upgraded capital missile systems, and enhanced with target-painting technology to improve the application of its powerful weapons against any target this heavily-fanged monster cares to destroy.

"Let the stars be the target of your arrows, that you may strike all your foes under them." – Analects of the Raata Empire

Phoenix Navy Issue

defenses

hitpoints EM
resistance
explosive
resistance
kinetic
resistance
thermal
resistance
uniformity *
Shield: 156300
1
0.5
0.6
0.8
0.75 %
Armor: 130200
0.5
0.9
0.75
0.55
0.75 %
Structure: 156300
0.67
0.67
0.67
0.67
1 %

* Threshold below which damage starts "bleeding" through to the lower level

shield Recharge Rate
Shield recharge time: 15000000 S
Phoenix Navy Issue

Fitting:

  • Powergrid outputPowergrid output: 575000 MW
  • CPU outputCPU output: 1010 Tf
  • CalibrationCalibration: 400 points
  • CapacitorCapacitor: 52500 GJ
  • High slotsHigh slots: 5
  • Med slotsMed slots: 8
  • Low slotsLow slots: 5
  • Turret hardpointsTurret hardpoints: 0
  • Launcher hardpointsLauncher hardpoints: 3
  • Rig slots (size)Rig slots (size): 3 (Extra large)
Phoenix Navy Issue

Targeting:

  • Max locked targetsMax locked targets: 7
  • Max targeting rangeMax targeting range: 115000 M
  • Radar sensorsRadar sensors: - points
  • Ladar sensorsLadar sensors: - points
  • Magnetometric sensorsMagnetometric sensors: - points
  • Gravimetric sensorsGravimetric sensors: 49 points
  • Signature radiusSignature radius: 11200 M
  • Scan resolutionScan resolution: 75 Mm
  • Scan speedScan speed: 7500 S


Structure and speed:
  • MassMass: 1270000000 kg
  • VolumeVolume: 16250000 m3
  • Cargo capacityCargo capacity: 2750 m3
  • Maximum velocityMaximum velocity: 70
  • Inertia modifierInertia modifier: 0.045
Required skills:
  • required skills 20533 1
  • required skills 20530 2
  • required skills 3456 1
Recommended certificates:
  • Armor Reinforcement
  • Capital Missiles
  • Capital Shield Tanking
  • Core Spaceship Operation
  • Gravimetric Target Management
  • Jump Drive
  • Tactical Weapon Reconfiguration
Speed and Travel:
  • Ship Warp Speed Ship Warp Speed 1
  • Warp Speed Multiplier Warp Speed Multiplier 1.5
Capacitor:
  • Capacitor Capacity Capacitor Capacity 52500
  • Capacitor Recharge time Capacitor Recharge time 3850000
Fitting:
  • Rig Slots Rig Slots 3
Drones:
  • Drone Bandwidth Drone Bandwidth 0
  • Drone Capacity Drone Capacity 0
Heat:
  • Heat Attenuation Heat Attenuation 0.71
  • Power Load Power Load 0
  • Fuel Bay Capacity Fuel Bay Capacity 8000
  • Capital Sized Vessel Capital Sized Vessel 1
  • Cargo Scan Resistance Cargo Scan Resistance 0
  • Banned in High Sec Space Banned in High Sec Space 1
  • Gate Scramble Status Gate Scramble Status 0
  • Capacitor Warfare Resistance Capacitor Warfare Resistance 1
  • Sensor Warfare Resistance Sensor Warfare Resistance 1
  • Weapon Disruption Resistance Weapon Disruption Resistance 1
  • Target Painter Resistance Target Painter Resistance 1
  • Stasis Webifier Resistance Stasis Webifier Resistance 1
  • Remote Logistics Impedance Remote Logistics Impedance 1
  • Remote Electronic Assistance Impedance Remote Electronic Assistance Impedance 1
  • Entosis Assistance Impedance Entosis Assistance Impedance 0.00001
  • Item Damage Item Damage 0
  • Meta Level Meta Level 0
  • Maximum Operational Distance Maximum Operational Distance 5000
  • Onboard Jump Drive Onboard Jump Drive 1
  • Jump Drive Fuel Need Jump Drive Fuel Need 17888
  • Maximum Jump Range Maximum Jump Range 3.5
  • Jump Drive Consumption Amount Jump Drive Consumption Amount 3000
  • Jump Drive Capacitor Need Jump Drive Capacitor Need 0.95
  • Ship Maintenance Bay Capacity Ship Maintenance Bay Capacity 1000000
  • Fleet Hangar Capacity Fleet Hangar Capacity 10000

Manufacturing

Base materials:

  • Capital Propulsion EngineCapital Propulsion Engine: 5
  • Capital Sensor ClusterCapital Sensor Cluster: 2
  • Capital Armor PlatesCapital Armor Plates: 2
  • Capital Capacitor BatteryCapital Capacitor Battery: 2
  • Capital Power GeneratorCapital Power Generator: 2
  • Capital Shield EmitterCapital Shield Emitter: 5
  • Capital Jump DriveCapital Jump Drive: 2
  • Capital Computer SystemCapital Computer System: 4
  • Capital Construction PartsCapital Construction Parts: 2
  • Capital Siege ArrayCapital Siege Array: 20
  • Capital Launcher HardpointCapital Launcher Hardpoint: 20
  • Capital Ship Maintenance BayCapital Ship Maintenance Bay: 5
  • Capital Corporate Hangar BayCapital Corporate Hangar Bay: 2

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