Rapier
Description:
Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconnaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.
Developer: Core Complexion Inc.
Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.
Developer: Core Complexion Inc.
Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.
Rapier
ship bonuses:
Minmatar Cruiser bonuses (per skill level):
- 10% bonus to missile damage
- 10% bonus to Target Painter effectiveness
- 60% bonus to Stasis Webifier optimal range
- 20% reduction in Cloaking Devices CPU requirement
- 80% reduction in Cynosural Field Generator liquid ozone consumption
- 50% reduction in Cynosural Field Generator duration
- Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
- Cloak reactivation delay reduced to 5 seconds
Rapier
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 1480 | 0.375 |
0.5 |
0.6 |
0.5 |
0.75 % |
Armor: | 1075 | 0.15 |
0.9 |
0.75 |
0.40625 |
0.75 % |
Structure: | 850 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 1250000 S
Rapier
Fitting:
- Powergrid output: 750 MW
- CPU output: 480 Tf
- Calibration: 400 points
- Capacitor: 1180 GJ
- High slots: 4
- Med slots: 6
- Low slots: 4
- Turret hardpoints: 1
- Launcher hardpoints: 3
- Rig slots (size): 2 (Medium)
Rapier
Targeting:
- Max locked targets: 8
- Max targeting range: 100000 M
- Radar sensors: - points
- Ladar sensors: 24 points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 125 M
- Scan resolution: 242 Mm
- Scan speed: 4500 S
Structure and speed:
- Mass: 11040000 kg
- Volume: 85000 m3
- Cargo capacity: 315 m3
- Maximum velocity: 230
- Inertia modifier: 0.59
Required skills:
- 3333 5
- 22761 1
Recommended certificates:
- Armor Reinforcement
- Core Spaceship Operation
- Ladar Target Management
- Medium Drones
- Medium Missiles
- Navigation
- Shield Tanking
- Tackling
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 4.5
Capacitor:
- Capacitor Capacity 1180
- Capacitor Recharge time 331000
Fitting:
- Rig Slots 2
Drones:
- Drone Bandwidth 40
- Drone Capacity 40
Heat:
- Heat Attenuation 0.63
- Consumption Quantity Bonus -80
- Power Load 0
- Cargo Scan Resistance 0
- Capacitor Warfare Resistance 1
- Weapon Disruption Resistance 1
- Stasis Webifier Resistance 1
- Item Damage 0
- Meta Level 5
- Duration Bonus -50
Manufacturing
Base materials:
- Construction Blocks: 75
- Morphite: 150
- Plasma Thruster: 57
- Ladar Sensor Cluster: 495
- Nanomechanical Microprocessor: 1800
- Fernite Carbide Composite Armor Plate: 3750
- Nuclear Reactor Unit: 30
- Electrolytic Capacitor Unit: 375
- Deflection Shield Emitter: 300
Manufacturing
Blueprint details:
- Blueprint: Rapier Blueprint
- Tech level: 2
Manufacturing
Extra materials:
- Bellicose: 1
- R.A.M.- Starship Tech: 12
Manufacturing
Skills needed:
- Industry: 5
- Advanced Medium Ship Construction: 4
- Minmatar Starship Engineering: 1
- Mechanical Engineering: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
- Tritanium: 0
- Pyerite: 0
- Mexallon: 0
- Isogen: 0
- Nocxium: 0
- Zydrine: 0
- Megacyte: 0
- Morphite: 150