Scimitar
Description:
Built with special tracking support arrays, the Scimitar was designed in large part to assist heavy combat vessels in tracking fast-moving targets. Relatively nimble for a support cruiser, it can often be found ducking between battleships, protecting its own back while lending the behemoths the support they need to take out their enemies.
Developer: Core Complexion Inc.
Core Complexions ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. Being a support cruiser, the Scimitar therefore fits ideally into their design scheme.
Developer: Core Complexion Inc.
Core Complexions ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. Being a support cruiser, the Scimitar therefore fits ideally into their design scheme.
Scimitar
ship bonuses:
Minmatar Cruiser bonuses (per skill level):
- 150% bonus to Remote Tracking Computer range
- 20% bonus to Shield Maintenance Bot transfer amount
- 60% bonus to Remote Shield Booster optimal range and falloff
- 10% bonus to Remote Tracking Computer effectiveness
- 15% reduction in Remote Shield Booster activation cost
- 50% reduction in Remote Shield Booster CPU requirement
Scimitar
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 1618 | 0.25 |
0.5 |
0.6 |
0.4 |
0.75 % |
Armor: | 1681 | 0.1 |
0.9 |
0.75 |
0.325 |
0.75 % |
Structure: | 1434 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 1250000 S
Scimitar
Fitting:
- Powergrid output: 735 MW
- CPU output: 445 Tf
- Calibration: 400 points
- Capacitor: 1750 GJ
- High slots: 4
- Med slots: 5
- Low slots: 4
- Turret hardpoints: 2
- Launcher hardpoints: 1
- Rig slots (size): 2 (Medium)
Scimitar
Targeting:
- Max locked targets: 10
- Max targeting range: 60000 M
- Radar sensors: - points
- Ladar sensors: 17 points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 65 M
- Scan resolution: 400 Mm
- Scan speed: 4500 S
Structure and speed:
- Mass: 12090000 kg
- Volume: 89000 m3
- Cargo capacity: 440 m3
- Maximum velocity: 253
- Inertia modifier: 0.55
Required skills:
- 3333 5
- 12096 1
Recommended certificates:
- Armor Reinforcement
- Core Spaceship Operation
- Ladar Target Management
- Navigation
- Sensor Linking
- Shield Tanking
- Support Drones
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 4.5
Capacitor:
- Capacitor Capacity 1750
- Capacitor Recharge time 390000
Shield:
- Shield Transport CPU Need Bonus -50
Fitting:
- Rig Slots 2
Drones:
- Drone Armor Damage Amount Bonus 100
- Drone Shield Transport Amount Bonus 100
- Drone Bandwidth 45
- Drone Capacity 45
Heat:
- Heat Attenuation 0.63
- Power Load 0
- Cargo Scan Resistance 0
- Capacitor Warfare Resistance 1
- Weapon Disruption Resistance 1
- Stasis Webifier Resistance 1
- Item Damage 0
- Meta Level 5
Manufacturing
Base materials:
- Construction Blocks: 75
- Morphite: 90
- Plasma Thruster: 75
- Ladar Sensor Cluster: 263
- Nanomechanical Microprocessor: 1800
- Fernite Carbide Composite Armor Plate: 2250
- Nuclear Reactor Unit: 23
- Electrolytic Capacitor Unit: 750
- Deflection Shield Emitter: 150
Manufacturing
Blueprint details:
- Blueprint: Scimitar Blueprint
- Tech level: 2
Manufacturing
Extra materials:
- Scythe: 1
- R.A.M.- Starship Tech: 8
Manufacturing
Skills needed:
- Industry: 5
- Advanced Medium Ship Construction: 1
- Minmatar Starship Engineering: 1
- Mechanical Engineering: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
- Tritanium: 0
- Pyerite: 0
- Mexallon: 0
- Isogen: 0
- Nocxium: 0
- Zydrine: 0
- Megacyte: 0
- Morphite: 90