Sleipnir
Description:
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
Developer: Boundless Creation
Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.
Developer: Boundless Creation
Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.
Sleipnir
ship bonuses:
Command Ships bonuses (per skill level):
- 10% bonus to Medium Projectile Turret damage
- 10% bonus to Medium Projectile Turret falloff
- 3% bonus to Siege Warfare and Skirmish Warfare Links effectiveness
- 10% bonus to Medium Projectile Turret damage
- 7.5% bonus to Shield Booster amount
- Can use 3 Warfare Link modules simultaneously
Sleipnir
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 4500 | 0.25 |
0.5 |
0.6 |
0.4 |
0.75 % |
Armor: | 3600 | 0.1 |
0.9 |
0.75 |
0.325 |
0.75 % |
Structure: | 3700 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 1400000 S
Sleipnir
Fitting:
- Powergrid output: 1300 MW
- CPU output: 475 Tf
- Calibration: 400 points
- Capacitor: 2625 GJ
- High slots: 7
- Med slots: 5
- Low slots: 5
- Turret hardpoints: 5
- Launcher hardpoints: 2
- Rig slots (size): 2 (Medium)
Sleipnir
Targeting:
- Max locked targets: 7
- Max targeting range: 70000 M
- Radar sensors: - points
- Ladar sensors: 20 points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 240 M
- Scan resolution: 264 Mm
- Scan speed: 5500 S
Structure and speed:
- Mass: 12800000 kg
- Volume: 216000 m3
- Cargo capacity: 475 m3
- Maximum velocity: 165
- Inertia modifier: 0.704
Required skills:
- 33098 5
- 23950 1
Recommended certificates:
- Armor Reinforcement
- Core Spaceship Operation
- Ladar Target Management
- Light Drones
- Medium Projectile Turret
- Navigation
- Shield Tanking
- Skirmish Command Bursts
- Tackling
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 4
Capacitor:
- Capacitor Capacity 2625
- Capacitor Recharge time 583334
Fitting:
- Rig Slots 2
Drones:
- Drone Bandwidth 25
- Drone Capacity 25
Heat:
- Heat Attenuation 0.79
- Power Load 0
- Cargo Scan Resistance 0
- Capacitor Warfare Resistance 1
- Weapon Disruption Resistance 1
- Stasis Webifier Resistance 1
- Item Damage 0
- Maximum Active Command Relays 1
- Meta Level 5
Manufacturing
Base materials:
- Construction Blocks: 300
- Morphite: 300
- Plasma Thruster: 120
- Ladar Sensor Cluster: 450
- Nanomechanical Microprocessor: 1800
- Fernite Carbide Composite Armor Plate: 11250
- Nuclear Reactor Unit: 60
- Electrolytic Capacitor Unit: 975
- Deflection Shield Emitter: 570
Manufacturing
Blueprint details:
- Blueprint: Sleipnir Blueprint
- Tech level: 2
Manufacturing
Extra materials:
- R.A.M.- Starship Tech: 15
- Hurricane: 1
Manufacturing
Skills needed:
- Industry: 5
- Advanced Medium Ship Construction: 5
- Minmatar Starship Engineering: 2
- Mechanical Engineering: 2
Fuzzwork blueprint calculator
Reprocessing
Materials:
- Tritanium: 0
- Pyerite: 0
- Mexallon: 0
- Isogen: 0
- Nocxium: 0
- Zydrine: 0
- Megacyte: 0
- Morphite: 300