Vespa II
Description:
Medium Scout Drone
Vespa II
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 432 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
Armor: | 168 | 0.5 |
0.9 |
0.75 |
0.55 |
0.75 % |
Structure: | 360 | 1 |
1 |
1 |
1 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 200000 S
Vespa II
Fitting:
No data available.
Vespa II
Targeting:
- Max locked targets: 8
- Max targeting range: n.a. M
- Radar sensors: - points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: 12.5 points
- Signature radius: 50 M
- Scan resolution: n.a. Mm
- Scan speed: 2000 S
Structure and speed:
- Mass: 5000 kg
- Volume: 10 m3
- Cargo capacity: 0 m3
- Maximum velocity: 2268
- Inertia modifier: 100
Required skills:
- 33699 5
- 12487 1
- 3436 5
Speed and Travel:
- Orbit Velocity 564
Capacitor:
- Capacitor Capacity 1
- Capacitor Recharge time 2500000
Turrets:
- EM damage 0
- Explosive damage 0
- Kinetic damage 32
- Thermal damage 0
- Accuracy falloff 3000
- Turret Tracking 0.78
- Rate of fire 4000
- Optimal Range 4800
- Signature Resolution 125
- Damage Modifier 1.8
Drones:
- Bandwidth Needed 10
Miscellaneous:
- Activation proximity 2000
- Meta Level 5
Manufacturing
Base materials:
- Tritanium: 2631
- Pyerite: 542
- Mexallon: 113
- Zydrine: 4
- Guidance Systems: 3
- Robotics: 3
- Morphite: 3
- Superconductor Rails: 1
Manufacturing
Blueprint details:
- Blueprint: Vespa II Blueprint
- Tech level: 2
Manufacturing
Extra materials:
- Guidance Systems: 2
- Robotics: 2
- R.A.M.- Robotics: 1
- Superconductor Rails: 1
- Vespa I: 1
Manufacturing
Skills needed:
- Industry: 5
- Mechanical Engineering: 2
- Electronic Engineering: 2
Fuzzwork blueprint calculator
Reprocessing
Materials:
- Tritanium: 2631
- Pyerite: 542
- Mexallon: 113
- Isogen: 0
- Nocxium: 0
- Zydrine: 4
- Megacyte: 0
- Morphite: 3