Cerberus
Description:
No cruiser currently in existence can match the superiority of the Cerberus's onboard missile system. With a well-trained pilot jacked in, this fanged horror is capable of unleashing a hail of missiles to send even the most seasoned armor tankers running for cover.
Developer: Lai Dai
Moving away from their traditionally balanced all-round designs, Lai Dai have created a very specialized - and dangerous - missile boat in the Cerberus. Many have speculated that due to recent friction between Caldari megacorporations, LD may be looking to beef up their own police force with these missile-spewing monstrosities.
Developer: Lai Dai
Moving away from their traditionally balanced all-round designs, Lai Dai have created a very specialized - and dangerous - missile boat in the Cerberus. Many have speculated that due to recent friction between Caldari megacorporations, LD may be looking to beef up their own police force with these missile-spewing monstrosities.
Cerberus
ship bonuses:
Caldari Cruiser bonuses (per skill level):
- 5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage
- 10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max velocity
- 10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max flight time
- 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire
- 50% reduction in Microwarpdrive signature radius penalty
Cerberus
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 2000 | 1 |
0.5 |
0.3 |
0.2 |
0.75 % |
Armor: | 1200 | 0.5 |
0.9 |
0.375 |
0.1375 |
0.75 % |
Structure: | 1400 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
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Shield recharge time: 1250000 S
Cerberus
Fitting:
-
Powergrid output: 820 MW
-
CPU output: 535 Tf
-
Calibration: 400 points
-
Capacitor: 1200 GJ
-
High slots: 6
-
Med slots: 5
-
Low slots: 4
-
Turret hardpoints: 0
-
Launcher hardpoints: 6
-
Rig slots (size): 2 (Medium)
Cerberus
Targeting:
-
Max locked targets: 6
-
Max targeting range: 60000 M
-
Radar sensors: - points
-
Ladar sensors: - points
-
Magnetometric sensors: - points
-
Gravimetric sensors: 24 points
-
Signature radius: 135 M
-
Scan resolution: 282 Mm
-
Scan speed: 4500 S
Structure and speed:
-
Mass: 12720000 kg
-
Volume: 92000 m3
-
Cargo capacity: 650 m3
-
Maximum velocity: 220
-
Inertia modifier: 0.463
Required skills:
-
3334 5
-
16591 1
Recommended certificates:
- Armor Reinforcement
- Core Spaceship Operation
- Gravimetric Target Management
- Medium Missiles
- Navigation
- Shield Tanking
- Tackling
Speed and Travel:
-
Ship Warp Speed 1
-
Warp Speed Multiplier 4.5
Capacitor:
-
Capacitor Capacity 1200
-
Capacitor Recharge time 235000
Fitting:
-
Rig Slots 2
Drones:
-
Drone Bandwidth 15
-
Drone Capacity 15
Heat:
-
Heat Attenuation 0.76
-
Power Load 0
-
Cargo Scan Resistance 0
-
Capacitor Warfare Resistance 1
-
Weapon Disruption Resistance 1
-
Stasis Webifier Resistance 1
-
Item Damage 0
-
Meta Level 5
Manufacturing
Base materials:
-
Construction Blocks: 150
-
Morphite: 150
-
Magpulse Thruster: 75
-
Gravimetric Sensor Cluster: 398
-
Quantum Microprocessor: 1350
-
Titanium Diborite Armor Plate: 5625
-
Graviton Reactor Unit: 38
-
Scalar Capacitor Unit: 450
-
Sustained Shield Emitter: 450
Manufacturing
Blueprint details:
-
Blueprint: Cerberus Blueprint
-
Tech level: 2
Manufacturing
Extra materials:
-
Caracal: 1
-
R.A.M.- Starship Tech: 12
Manufacturing
Skills needed:
-
Industry: 5
-
Advanced Medium Ship Construction: 4
-
Mechanical Engineering: 1
-
Caldari Starship Engineering: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
-
Tritanium: 0
-
Pyerite: 0
-
Mexallon: 0
-
Isogen: 0
-
Nocxium: 0
-
Zydrine: 0
-
Megacyte: 0
-
Morphite: 150