Cerberus
Description:
No cruiser currently in existence can match the superiority of the Cerberus's onboard missile system. With a well-trained pilot jacked in, this fanged horror is capable of unleashing a hail of missiles to send even the most seasoned armor tankers running for cover.
Developer: Lai Dai
Moving away from their traditionally balanced all-round designs, Lai Dai have created a very specialized - and dangerous - missile boat in the Cerberus. Many have speculated that due to recent friction between Caldari megacorporations, LD may be looking to beef up their own police force with these missile-spewing monstrosities.
Developer: Lai Dai
Moving away from their traditionally balanced all-round designs, Lai Dai have created a very specialized - and dangerous - missile boat in the Cerberus. Many have speculated that due to recent friction between Caldari megacorporations, LD may be looking to beef up their own police force with these missile-spewing monstrosities.
Cerberus
ship bonuses:
Caldari Cruiser bonuses (per skill level):
- 5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage
- 10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max velocity
- 10% bonus to Light Missile, Heavy Missile and Heavy Assault Missile max flight time
- 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire
- 50% reduction in Microwarpdrive signature radius penalty
Cerberus
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 2000 | 1 |
0.5 |
0.3 |
0.2 |
0.75 % |
Armor: | 1200 | 0.5 |
0.9 |
0.375 |
0.1375 |
0.75 % |
Structure: | 1400 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 1250000 S
Cerberus
Fitting:
- Powergrid output: 820 MW
- CPU output: 535 Tf
- Calibration: 400 points
- Capacitor: 1200 GJ
- High slots: 6
- Med slots: 5
- Low slots: 4
- Turret hardpoints: 0
- Launcher hardpoints: 6
- Rig slots (size): 2 (Medium)
Cerberus
Targeting:
- Max locked targets: 6
- Max targeting range: 60000 M
- Radar sensors: - points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: 24 points
- Signature radius: 135 M
- Scan resolution: 282 Mm
- Scan speed: 4500 S
Structure and speed:
- Mass: 12720000 kg
- Volume: 92000 m3
- Cargo capacity: 650 m3
- Maximum velocity: 220
- Inertia modifier: 0.463
Required skills:
- 3334 5
- 16591 1
Recommended certificates:
- Armor Reinforcement
- Core Spaceship Operation
- Gravimetric Target Management
- Medium Missiles
- Navigation
- Shield Tanking
- Tackling
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 4.5
Capacitor:
- Capacitor Capacity 1200
- Capacitor Recharge time 235000
Fitting:
- Rig Slots 2
Drones:
- Drone Bandwidth 15
- Drone Capacity 15
Heat:
- Heat Attenuation 0.76
- Power Load 0
- Cargo Scan Resistance 0
- Capacitor Warfare Resistance 1
- Weapon Disruption Resistance 1
- Stasis Webifier Resistance 1
- Item Damage 0
- Meta Level 5
Manufacturing
Base materials:
- Construction Blocks: 150
- Morphite: 150
- Magpulse Thruster: 75
- Gravimetric Sensor Cluster: 398
- Quantum Microprocessor: 1350
- Titanium Diborite Armor Plate: 5625
- Graviton Reactor Unit: 38
- Scalar Capacitor Unit: 450
- Sustained Shield Emitter: 450
Manufacturing
Blueprint details:
- Blueprint: Cerberus Blueprint
- Tech level: 2
Manufacturing
Extra materials:
- Caracal: 1
- R.A.M.- Starship Tech: 12
Manufacturing
Skills needed:
- Industry: 5
- Advanced Medium Ship Construction: 4
- Mechanical Engineering: 1
- Caldari Starship Engineering: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
- Tritanium: 0
- Pyerite: 0
- Mexallon: 0
- Isogen: 0
- Nocxium: 0
- Zydrine: 0
- Megacyte: 0
- Morphite: 150