Eris
Description:
Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
Developer: Roden Shipyards
Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.
Developer: Roden Shipyards
Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.
Eris
ship bonuses:
Interdictors bonuses (per skill level):
- 5% bonus to Small Hybrid Turret rate of fire
- 10% reduction in Microwarpdrive signature radius penalty
- 10% bonus to Small Hybrid Turret optimal range
- 10% bonus to Small Hybrid Turret tracking speed
- Can fit Interdiction Sphere Launcher
Eris
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 650 | 1 |
0.5 |
0.3 |
0.6 |
0.75 % |
Armor: | 700 | 0.5 |
0.9 |
0.325 |
0.4875 |
0.75 % |
Structure: | 800 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 625000 S
Eris
Fitting:
- Powergrid output: 71 MW
- CPU output: 250 Tf
- Calibration: 400 points
- Capacitor: 700 GJ
- High slots: 8
- Med slots: 2
- Low slots: 4
- Turret hardpoints: 7
- Launcher hardpoints: 1
- Rig slots (size): 2 (Small)
Eris
Targeting:
- Max locked targets: 7
- Max targeting range: 55000 M
- Radar sensors: - points
- Ladar sensors: - points
- Magnetometric sensors: 13 points
- Gravimetric sensors: - points
- Signature radius: 78 M
- Scan resolution: 500 Mm
- Scan speed: 5000 S
Structure and speed:
- Mass: 1000000 kg
- Volume: 55000 m3
- Cargo capacity: 400 m3
- Maximum velocity: 316
- Inertia modifier: 3.7
Required skills:
- 33093 5
- 12098 1
Recommended certificates:
- Armor Tanking
- Core Spaceship Operation
- Magnetometric Target Management
- Navigation
- Shield Reinforcement
- Small Hybrid Turret
- Tackling
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 5.5
Capacitor:
- Capacitor Capacity 700
- Capacitor Recharge time 350000
Fitting:
- Rig Slots 2
Drones:
- Drone Bandwidth 0
- Drone Capacity 0
Heat:
- Heat Attenuation 0.82
- Power Load 0
- Cargo Scan Resistance 0
- Capacitor Warfare Resistance 1
- Weapon Disruption Resistance 1
- Stasis Webifier Resistance 1
- Item Damage 0
- Meta Level 5
Manufacturing
Base materials:
- Construction Blocks: 23
- Morphite: 15
- Ion Thruster: 60
- Magnetometric Sensor Cluster: 75
- Photon Microprocessor: 360
- Crystalline Carbonide Armor Plate: 1500
- Fusion Reactor Unit: 15
- Oscillator Capacitor Unit: 150
- Pulse Shield Emitter: 38
Manufacturing
Blueprint details:
- Blueprint: Eris Blueprint
- Tech level: 2
Manufacturing
Extra materials:
- R.A.M.- Starship Tech: 6
- Catalyst: 1
Manufacturing
Skills needed:
- Industry: 5
- Advanced Small Ship Construction: 5
- Gallente Starship Engineering: 1
- Mechanical Engineering: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
- Tritanium: 0
- Pyerite: 0
- Mexallon: 0
- Isogen: 0
- Nocxium: 0
- Zydrine: 0
- Megacyte: 0
- Morphite: 15