Hornet I
Description:
Light Scout Drone
Hornet I
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 180 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
Armor: | 70 | 0.5 |
0.9 |
0.75 |
0.55 |
0.75 % |
Structure: | 150 | 1 |
1 |
1 |
1 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
![shield Recharge Rate](immagini/toolkit/Icons/iconID_1392_grey.jpg)
Shield recharge time: 125000 S
Hornet I
Fitting:
No data available.
Hornet I
Targeting:
-
Max locked targets: 8
-
Max targeting range: n.a. M
-
Radar sensors: - points
-
Ladar sensors: - points
-
Magnetometric sensors: - points
-
Gravimetric sensors: 7.5 points
-
Signature radius: 25 M
-
Scan resolution: n.a. Mm
-
Scan speed: 2000 S
Structure and speed:
-
Mass: 3500 kg
-
Volume: 5 m3
-
Cargo capacity: 0 m3
-
Maximum velocity: 3150
-
Inertia modifier: 100
Required skills:
-
24241 1
-
3436 1
Speed and Travel:
-
Orbit Velocity 745
Capacitor:
-
Capacitor Capacity 1
-
Capacitor Recharge time 2500000
Turrets:
-
EM damage 0
-
Explosive damage 0
-
Kinetic damage 20
-
Thermal damage 0
-
Accuracy falloff 2000
-
Turret Tracking 2.04
-
Rate of fire 4000
-
Optimal Range 2400
-
Signature Resolution 25
-
Damage Modifier 1.5
Drones:
-
Bandwidth Needed 5
Miscellaneous:
-
Activation proximity 1000
-
Meta Level 0
Manufacturing
Base materials:
-
Tritanium: 538
-
Pyerite: 69
-
Isogen: 4
-
Nocxium: 2
Manufacturing
Blueprint details:
-
Blueprint: Hornet I Blueprint
-
Tech level: 1
Manufacturing
Skills needed:
-
Industry: 1
Fuzzwork blueprint calculator
Reprocessing
Materials:
-
Tritanium: 538
-
Pyerite: 69
-
Mexallon: 0
-
Isogen: 4
-
Nocxium: 2
-
Zydrine: 0
-
Megacyte: 0
-
Morphite: 0