Ark
Description:
At the end of days when they descend
Watch for the coming of the Ark
For within it
Salvation is carried.
-The Scriptures, Apocalypse Verses 32:6
Developer: Carthum Conglomerate
Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.
Watch for the coming of the Ark
For within it
Salvation is carried.
-The Scriptures, Apocalypse Verses 32:6
Developer: Carthum Conglomerate
Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.
Ark
ship bonuses:
Amarr Freighter bonuses (per skill level):
- 5% bonus to ship cargo capacity
- 5% bonus to ship inertia modifier
- 10% bonus to ship armor and hull hitpoints
- 10% reduction in jump fuel requirement
- 100% reduction in Reinforced Bulkhead CPU requirements
- 90% reduction to effective distance traveled for jump fatigue
Ark
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 12000 | 1 |
0.375 |
0.525 |
0.8 |
0.75 % |
Armor: | 55200 | 0.5 |
0.6 |
0.65625 |
0.65 |
0.75 % |
Structure: | 120000 | 0.67 |
0.67 |
0.67 |
0.67 |
1 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 6000000 S
Ark
Fitting:
- Powergrid output: 3 MW
- CPU output: 5 Tf
- Calibration: 0 points
- Capacitor: 37500 GJ
- High slots: 0
- Med slots: 0
- Low slots: 3
- Turret hardpoints: 0
- Launcher hardpoints: 0
- Rig slots (size): 0 (Extra large)
Ark
Targeting:
- Max locked targets: 0
- Max targeting range: 0 M
- Radar sensors: 86 points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 9800 M
- Scan resolution: 0 Mm
- Scan speed: 6750 S
Structure and speed:
- Mass: 900000000 kg
- Volume: 18500000 m3
- Cargo capacity: 135000 m3
- Maximum velocity: 84
- Inertia modifier: 0.055
Required skills:
- 20524 4
- 29029 1
- 21611 1
Recommended certificates:
- Armor Reinforcement
- Jump Drive
- Shield Reinforcement
Speed and Travel:
- Ship Warp Speed 1
- Warp Speed Multiplier 1.5
Capacitor:
- Capacitor Capacity 37500
- Capacitor Recharge time 508145
Fitting:
- Rig Slots 0
- CPU Need Bonus -100
Drones:
- Drone Bandwidth 0
- Drone Capacity 0
Heat:
- Heat Attenuation 0
- Power Load 0
- Fuel Bay Capacity 12000
- Capital Sized Vessel 1
- Cargo Scan Resistance 0
- Jump Fatigue Multiplier 0.1
- Capacitor Warfare Resistance 1
- Weapon Disruption Resistance 1
- Stasis Webifier Resistance 1
- Item Damage 0
- Meta Level 5
- Onboard Jump Drive 1
- Jump Drive Fuel Need 16274
- Maximum Jump Range 5
- Jump Drive Consumption Amount 8800
- Jump Drive Capacitor Need 0.95
Manufacturing
Base materials:
- Construction Blocks: 2250
- Morphite: 3750
- Capital Propulsion Engine: 22
- Capital Armor Plates: 17
- Capital Jump Drive: 30
- Capital Cargo Bay: 83
- Capital Construction Parts: 53
- Capital Antimatter Reactor Unit: 777
- Capital Fusion Thruster: 633
- Capital Linear Shield Emitter: 674
- Capital Nanoelectrical Microprocessor: 1056
- Capital Radar Sensor Cluster: 665
- Capital Tesseract Capacitor Unit: 1056
- Capital Tungsten Carbide Armor Plate: 1520
Manufacturing
Blueprint details:
- Blueprint: Ark Blueprint
- Tech level: 2
Manufacturing
Extra materials:
- R.A.M.- Starship Tech: 40
- Providence: 1
Manufacturing
Skills needed:
- Industry: 5
- Amarr Starship Engineering: 4
- Mechanical Engineering: 4
- Capital Ship Construction: 4
Fuzzwork blueprint calculator
Reprocessing
Materials:
- Tritanium: 0
- Pyerite: 0
- Mexallon: 0
- Isogen: 0
- Nocxium: 0
- Zydrine: 0
- Megacyte: 0
- Morphite: 3750