Blood Clone Soldier Recruiter
Description:
With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
This Blood Raider pirate is a recruiter, in charge of scouting vulnerable areas - remote planets, isolated outposts, interstellar colonies and other places that hold human life - with the aim of bringing in new recruits for the pirates' clone soldier programs. The Blood Raiders are always hungry for new blood.
This Blood Raider pirate is a recruiter, in charge of scouting vulnerable areas - remote planets, isolated outposts, interstellar colonies and other places that hold human life - with the aim of bringing in new recruits for the pirates' clone soldier programs. The Blood Raiders are always hungry for new blood.
Blood Clone Soldier Recruiter
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 1440 | 0.2625 |
0.15 |
0.1875 |
0.225 |
0.75 % |
Armor: | 2160 | 0.2625 |
0.15 |
0.1875 |
0.225 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 1000000 S
Blood Clone Soldier Recruiter
Fitting:
No data available.
Blood Clone Soldier Recruiter
Targeting:
- Max locked targets: 1
- Max targeting range: n.a. M
- Radar sensors: 33 points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 90 M
- Scan resolution: 240 Mm
- Scan speed: S
Structure and speed:
- Mass: 11800000 kg
- Volume: 118000 m3
- Cargo capacity: 235 m3
- Maximum velocity: 460
Speed and Travel:
- Orbit Velocity 160
Capacitor:
- Capacitor Capacity 1050
- Capacitor Recharge time 1000000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 1800
Turrets:
- EM damage 8
- Thermal damage 8
- Accuracy falloff 10000
- Turret Tracking 0.072
- Rate of fire 2500
- Optimal Range 90000
- Signature Resolution 125
- Damage Modifier 16.875
AI:
- Drone Tanking Modifier 0.7
- Ignore Drones Below This Size 25
- Maximum Range Multiplier 0.7
- Tracking Speed Multiplier 0.7
- Security Status Kill Amount 0.3
- Bounty 1250000
- Energy transfer amount 175