Blood Clone Soldier Trainer
Description:
With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.
This Blood Raider pirate is a trainer, in charge of funds, equipment and locales used in the preparation and deployment of clone soldiers loyal to the faction. For the Blood Raiders this mainly involves keeping up a steady supply of nourishing blood of the absolute highest quality, preferably tapped from capsuleers. Or children.
This Blood Raider pirate is a trainer, in charge of funds, equipment and locales used in the preparation and deployment of clone soldiers loyal to the faction. For the Blood Raiders this mainly involves keeping up a steady supply of nourishing blood of the absolute highest quality, preferably tapped from capsuleers. Or children.
Blood Clone Soldier Trainer
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 1200 | 0.2625 |
0.15 |
0.1875 |
0.225 |
0.75 % |
Armor: | 1800 | 0.2625 |
0.15 |
0.1875 |
0.225 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 1000000 S
Blood Clone Soldier Trainer
Fitting:
No data available.
Blood Clone Soldier Trainer
Targeting:
- Max locked targets: 1
- Max targeting range: n.a. M
- Radar sensors: 33 points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 90 M
- Scan resolution: 240 Mm
- Scan speed: S
Structure and speed:
- Mass: 11800000 kg
- Volume: 118000 m3
- Cargo capacity: 235 m3
- Maximum velocity: 460
Speed and Travel:
- Orbit Velocity 160
Capacitor:
- Capacitor Capacity 1050
- Capacitor Recharge time 1000000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 1500
Turrets:
- EM damage 8
- Thermal damage 8
- Accuracy falloff 10000
- Turret Tracking 0.072
- Rate of fire 2500
- Optimal Range 90000
- Signature Resolution 125
- Damage Modifier 5.625
AI:
- Drone Tanking Modifier 0.7
- Ignore Drones Below This Size 25
- Maximum Range Multiplier 0.7
- Tracking Speed Multiplier 0.7
- Security Status Kill Amount 0.2
- Bounty 1000000
- Energy transfer amount 175