Blood Collector
Description:
This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Significant
Blood Collector
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 150 | 0.95 |
0.65 |
0.75 |
0.85 |
0.75 % |
Armor: | 225 | 0.95 |
0.65 |
0.75 |
0.85 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 2000000 S
Blood Collector
Fitting:
No data available.
Blood Collector
Targeting:
- Max locked targets: 1
- Max targeting range: n.a. M
- Radar sensors: 18 points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 46 M
- Scan resolution: 450 Mm
- Scan speed: S
Structure and speed:
- Mass: 2810000 kg
- Volume: 28100 m3
- Cargo capacity: 315 m3
- Maximum velocity: 1760
Speed and Travel:
- Orbit Velocity 220
Capacitor:
- Capacitor Capacity 120
- Capacitor Recharge time 500000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 200
Turrets:
- EM damage 4
- Thermal damage 4
- Accuracy falloff 3000
- Turret Tracking 0.13
- Rate of fire 3000
- Optimal Range 8750
- Signature Resolution 40
- Damage Modifier 2.5
EW - Warp Scrambling:
- Warp Disruption Range 0
- Drone Tanking Modifier 0.7
- Ignore Drones Below This Size 50
- Maximum Velocity Bonus 0
- Security Status Kill Amount 0.01125
- Bounty 9000