Blood Raider Sentry Gun
Description:
Sentry guns are placed around important space facilities and will attack anyone threatening the place they've been assigned to defend. Sentry guns are very powerful compared to their ease of purchase and deployment.
Blood Raider Sentry Gun
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Armor: | 400 | 0.4 |
0.9 |
0.75 |
0.65 |
% |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 500000 S
Blood Raider Sentry Gun
Fitting:
No data available.
Blood Raider Sentry Gun
Targeting:
- Max locked targets: 8
- Max targeting range: n.a. M
- Radar sensors: 100 points
- Ladar sensors: 100 points
- Magnetometric sensors: 100 points
- Gravimetric sensors: 100 points
- Signature radius: 50 M
- Scan resolution: n.a. Mm
- Scan speed: S
Structure and speed:
- Mass: 1000 kg
- Volume: 1000 m3
- Cargo capacity: 1000 m3
Capacitor:
- Capacitor Capacity 250
- Capacitor Recharge time 500000
- Activation Cost 0
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 400
Shield:
- Shield Capacity 125
- Shield Explosive Damage Resistance 0.4
- Shield Kinetic Damage Resistance 0.6
- Shield Thermal Damage Resistance 0.8
Turrets:
- EM damage 4
- Explosive damage 1
- Kinetic damage 1
- Thermal damage 4
- Accuracy falloff 10000
- Turret Tracking 0.025
- Rate of fire 8000
- Optimal Range 250000
- Signature Resolution 30
- Damage Modifier 8
Miscellaneous:
- Activation proximity 250000
- Drone Tanking Modifier 0.5
- Security Status Kill Amount 0
- Bounty 20000
- Missile Velocity Bonus 1.5
- Missile Flight Time Bonus 1.5