Caldari Police 3rd Lieutenant
Description:
This is a security vessel of the Caldari Police Force. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Very high
Caldari Police 3rd Lieutenant
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 600 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
Armor: | 500 | 0.5 |
0.9 |
0.75 |
0.55 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 2500000 S
Caldari Police 3rd Lieutenant
Fitting:
No data available.
Caldari Police 3rd Lieutenant
Targeting:
- Max locked targets: 8
- Max targeting range: n.a. M
- Radar sensors: - points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: 7.5 points
- Signature radius: 25 M
- Scan resolution: 750 Mm
- Scan speed: S
Structure and speed:
- Mass: 1650000 kg
- Volume: 16500 m3
- Cargo capacity: 190 m3
- Maximum velocity: 2500
Speed and Travel:
- Orbit Velocity 500
Capacitor:
- Capacitor Capacity 375
- Capacitor Recharge time 1000000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 450
Turrets:
- EM damage 0
- Explosive damage 0
- Kinetic damage 16
- Thermal damage 8
- Accuracy falloff 7500
- Turret Tracking 0.5
- Rate of fire 5000
- Optimal Range 15000
- Signature Resolution 40
- Damage Modifier 20
EW - Webbing:
- Maximum Velocity Bonus -90