CloneJacker Punk
Description:
This young pirate is looking to make a name as a clonejacker, raiding illegal clone labs for biomass to be sold on the black market. Such an inexperienced criminal is unlikely to pick a fight with a capsuleer unless provoked.
CloneJacker Punk
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 24 | 1 |
0.4 |
0.6 |
0.8 |
0.75 % |
Armor: | 16 | 0.4 |
0.9 |
0.75 |
0.75 |
% |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 500000 S
CloneJacker Punk
Fitting:
No data available.
CloneJacker Punk
Targeting:
- Max locked targets: 2
- Max targeting range: n.a. M
- Radar sensors: 8 points
- Ladar sensors: 8 points
- Magnetometric sensors: 8 points
- Gravimetric sensors: 8 points
- Signature radius: 45 M
- Scan resolution: n.a. Mm
- Scan speed: 3000 S
Structure and speed:
- Mass: 1970000 kg
- Volume: 19700 m3
- Cargo capacity: 125 m3
- Maximum velocity: 320
Speed and Travel:
- Orbit Velocity 150
Capacitor:
- Capacitor Capacity 125
- Capacitor Recharge time 500000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 12
Turrets:
- Optimal Range 0
EW - Warp Scrambling:
- Warp Disruption Range 0
- Warp Scramble Strength 0
- Missile Damage Bonus 0.3
- Security Status Kill Amount 0.0035
- Bounty 10000
- Rate of fire 8000
- Missile Velocity Bonus 1
- Missile Flight Time Bonus 1