Clonejacker Punk
Description:
This young pirate is looking to make a name as a clonejacker, raiding illegal clone labs for biomass to be sold on the black market. Such an inexperienced criminal is unlikely to pick a fight with a capsuleer unless provoked.
Clonejacker Punk
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 24 | 1 |
0.4 |
0.6 |
0.8 |
0.75 % |
Armor: | 16 | 0.4 |
0.9 |
0.75 |
0.75 |
% |
* Threshold below which damage starts "bleeding" through to the lower level

Shield recharge time: 500000 S
Clonejacker Punk
Fitting:
No data available.
Clonejacker Punk
Targeting:
-
Max locked targets: 2
-
Max targeting range: n.a. M
-
Radar sensors: 8 points
-
Ladar sensors: 8 points
-
Magnetometric sensors: 8 points
-
Gravimetric sensors: 8 points
-
Signature radius: 45 M
-
Scan resolution: n.a. Mm
-
Scan speed: 3000 S
Structure and speed:
-
Mass: 1970000 kg
-
Volume: 19700 m3
-
Cargo capacity: 125 m3
-
Maximum velocity: 320
Speed and Travel:
-
Orbit Velocity 150
Capacitor:
-
Capacitor Capacity 125
-
Capacitor Recharge time 500000
Targeting:
-
Disallows Assistance 1
Structure:
-
Structure Hitpoints 12
Turrets:
-
Optimal Range 0
EW - Warp Scrambling:
-
Warp Disruption Range 0
-
Warp Scramble Strength 0
-
Missile Damage Bonus 0.1
-
Security Status Kill Amount 0.0035
-
Bounty 2000
-
Rate of fire 8000
-
Missile Velocity Bonus 1
-
Missile Flight Time Bonus 1