Hired Gunman
Description:
This is a hostile pirate vessel. Threat level: Very high
Hired Gunman
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 300 | 0.875 |
0.385 |
0.675 |
0.675 |
0.75 % |
Armor: | 250 | 0.4 |
0.9 |
0.75 |
0.75 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 2000000 S
Hired Gunman
Fitting:
No data available.
Hired Gunman
Targeting:
- Max locked targets: 2
- Max targeting range: n.a. M
- Radar sensors: - points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: 11 points
- Signature radius: 45 M
- Scan resolution: 850 Mm
- Scan speed: 2000 S
Structure and speed:
- Mass: 1650000 kg
- Volume: 16500 m3
- Cargo capacity: 235 m3
- Maximum velocity: 325
Speed and Travel:
- Orbit Velocity 200
Capacitor:
- Capacitor Capacity 130
- Capacitor Recharge time 500000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 225
Turrets:
- EM damage 0
- Explosive damage 0
- Kinetic damage 5
- Thermal damage 7
- Accuracy falloff 6000
- Turret Tracking 0.07
- Rate of fire 3500
- Optimal Range 7500
- Signature Resolution 40
- Damage Modifier 2
EW - Warp Scrambling:
- Warp Disruption Range 0
- Drone Tanking Modifier 0.7
- Ignore Drones Below This Size 50
- Maximum Velocity Bonus 0
- Missile Damage Bonus 1
- Security Status Kill Amount 0.00875
- Bounty 6500
- Rate of fire 16750
- Missile Velocity Bonus 1.5
- Missile Flight Time Bonus 1.5