Horak Mane
Description:
This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Moderate
Horak Mane
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 75 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
Armor: | 75 | 0.4 |
1 |
0.75 |
0.65 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 2000000 S
Horak Mane
Fitting:
No data available.
Horak Mane
Targeting:
- Max locked targets: 2
- Max targeting range: n.a. M
- Radar sensors: 10 points
- Ladar sensors: 10 points
- Magnetometric sensors: 10 points
- Gravimetric sensors: 10 points
- Signature radius: 35 M
- Scan resolution: 850 Mm
- Scan speed: 3500 S
Structure and speed:
- Mass: 1740000 kg
- Volume: 17400 m3
- Cargo capacity: 220 m3
- Maximum velocity: 500
Speed and Travel:
- Orbit Velocity 250
Capacitor:
- Capacitor Capacity 220
- Capacitor Recharge time 500000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 75
Turrets:
- EM damage 0
- Explosive damage 3
- Kinetic damage 2
- Thermal damage 0
- Accuracy falloff 4000
- Turret Tracking 0.3287
- Rate of fire 2500
- Optimal Range 1250
- Signature Resolution 40
- Damage Modifier 1.5625
EW - Warp Scrambling:
- Warp Disruption Range 60000
- Warp Scramble Strength 1
- Drone Tanking Modifier 0.7
- Ignore Drones Below This Size 50
- Maximum Velocity Bonus 0
- Security Status Kill Amount 0.0075
- Bounty 4500
- Missile Velocity Bonus 1.5
- Missile Flight Time Bonus 1.5