Imperial Templar Diviner
Description:
This variant of the frontline battleship of the Amarr Empire constitutes a substantial redesign with much of the traditional command and control systems having been subsumed by decks of electronic warfare support. These ships are becoming more and more popular in the Empire navies, as their ability to wreak havoc and confusion upon enemy fleet formations become increasingly essential.
Imperial Templar Diviner
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 4750 | 0.51 |
0.21 |
0.31 |
0.41 |
0.75 % |
Armor: | 6750 | 0.51 |
0.21 |
0.31 |
0.41 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 500000 S
Imperial Templar Diviner
Fitting:
No data available.
Imperial Templar Diviner
Targeting:
- Max locked targets: 1
- Max targeting range: n.a. M
- Radar sensors: 28 points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 370 M
- Scan resolution: 100 Mm
- Scan speed: 7500 S
Structure and speed:
- Mass: 20500000 kg
- Volume: 1100000 m3
- Cargo capacity: 525 m3
- Maximum velocity: 1120
Speed and Travel:
- Orbit Velocity 350
Capacitor:
- Capacitor Capacity 3900
- Capacitor Recharge time 1000000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 5250
Turrets:
- EM damage 24
- Thermal damage 20
- Accuracy falloff 20000
- Turret Tracking 0.0139205
- Rate of fire 3000
- Optimal Range 44000
- Signature Resolution 400
- Damage Modifier 9
AI:
- Drone Tanking Modifier 0.7
- Ignore Drones Below This Size 100
- Missile Damage Bonus 1
- Security Status Kill Amount 0
- Rate of fire 1
- Missile Velocity Bonus 1.5
- Missile Flight Time Bonus 1.5
- Explosion Radius Bonus 0.75
- Explosion Velocity Bonus 1.5
- Neutralization Duration 10000
- Neutralization Amount 200
- Neutralization Optimal Range 30000