Independent Rifter
Description:
The Rifter is a very powerful combat frigate and can easily
tackle the best frigates out there. It has gone through
many radical design phases since its inauguration during
the Minmatar Rebellion. The Rifter has a wide variety of
offensive capabilities, making it an unpredictable and deadly adversary.
The markings on this ship reveal no obvious connection to the Republic.
tackle the best frigates out there. It has gone through
many radical design phases since its inauguration during
the Minmatar Rebellion. The Rifter has a wide variety of
offensive capabilities, making it an unpredictable and deadly adversary.
The markings on this ship reveal no obvious connection to the Republic.
Independent Rifter
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 250 | 0.6 |
0.9 |
0.8 |
0.7 |
0.75 % |
Armor: | 250 | 0.6 |
0.9 |
0.8 |
0.7 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 2000000 S
Independent Rifter
Fitting:
No data available.
Independent Rifter
Targeting:
- Max locked targets: 2
- Max targeting range: n.a. M
- Radar sensors: - points
- Ladar sensors: 10 points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 80 M
- Scan resolution: 550 Mm
- Scan speed: 2500 S
Structure and speed:
- Mass: 1645000 kg
- Volume: 16450 m3
- Cargo capacity: 120 m3
- Maximum velocity: 500
Speed and Travel:
- Orbit Velocity 250
Capacitor:
- Capacitor Capacity 160
- Capacitor Recharge time 500000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 250
Turrets:
- EM damage 0
- Explosive damage 7
- Kinetic damage 2
- Thermal damage 0
- Accuracy falloff 5000
- Turret Tracking 0.315
- Rate of fire 2500
- Optimal Range 1250
- Signature Resolution 40
- Damage Modifier 5
EW - Warp Scrambling:
- Warp Disruption Range 0
- Drone Tanking Modifier 0.7
- Ignore Drones Below This Size 50
- Maximum Velocity Bonus 0
- Security Status Kill Amount 0
- Rate of fire 1
- Missile Velocity Bonus 1.09
- Missile Flight Time Bonus 1.09
- Explosion Radius Bonus 0.955
- Explosion Velocity Bonus 1.09