Marauder Guard
Description:
The heavily armed Serpentis Commanders follow the creed of the paranoid. They shoot first and don't give a damn about the questions. Threat level: Deadly
Marauder Guard
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 175 | 0.74 |
0.64 |
0.94 |
0.84 |
0.75 % |
Armor: | 250 | 0.74 |
0.64 |
0.94 |
0.84 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 2000000 S
Marauder Guard
Fitting:
No data available.
Marauder Guard
Targeting:
- Max locked targets: 1
- Max targeting range: n.a. M
- Radar sensors: - points
- Ladar sensors: - points
- Magnetometric sensors: 10 points
- Gravimetric sensors: - points
- Signature radius: 37 M
- Scan resolution: 650 Mm
- Scan speed: S
Structure and speed:
- Mass: 2300000 kg
- Volume: 23000 m3
- Cargo capacity: 60 m3
- Maximum velocity: 1760
Speed and Travel:
- Orbit Velocity 220
Capacitor:
- Capacitor Capacity 130
- Capacitor Recharge time 500000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 250
Turrets:
- Kinetic damage 3
- Thermal damage 6
- Accuracy falloff 7500
- Turret Tracking 0.0875
- Rate of fire 3500
- Optimal Range 12500
- Signature Resolution 40
- Damage Modifier 5
EW - Warp Scrambling:
- Warp Disruption Range 0
- Drone Tanking Modifier 0.7
- Ignore Drones Below This Size 50
- Maximum Velocity Bonus 0
- Security Status Kill Amount 0.025
- Bounty 75000