Republic Fleet Detective
Description:
This is a detective working for the Minmatar military. These operatives sometimes conduct operations inside pirate controlled territory. Threat level: Deadly
Republic Fleet Detective
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 1250 | 0.85 |
0.5 |
0.55 |
0.7 |
0.75 % |
Armor: | 1200 | 0.3 |
0.9 |
0.75 |
0.75 |
% |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 1000000 S
Republic Fleet Detective
Fitting:
No data available.
Republic Fleet Detective
Targeting:
- Max locked targets: 4
- Max targeting range: n.a. M
- Radar sensors: - points
- Ladar sensors: 20 points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 125 M
- Scan resolution: n.a. Mm
- Scan speed: 1500 S
Structure and speed:
- Mass: 10900000 kg
- Volume: 109000 m3
- Cargo capacity: 120 m3
- Maximum velocity: 320
Speed and Travel:
- Orbit Velocity 160
Capacitor:
- Capacitor Capacity 1400
- Capacitor Recharge time 1000000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 1050
Turrets:
- EM damage 0
- Explosive damage 16
- Kinetic damage 4
- Thermal damage 0
- Accuracy falloff 30000
- Turret Tracking 0.033
- Rate of fire 5250
- Optimal Range 20000
- Signature Resolution 125
- Damage Modifier 5
EW - Warp Scrambling:
- Warp Disruption Range 20000
- Warp Scramble Strength 2
- Drone Tanking Modifier 0.7
- Ignore Drones Below This Size 50
- Maximum Velocity Bonus -40
- Security Status Kill Amount 0
- Rate of fire 35000
- Missile Velocity Bonus 1.5
- Missile Flight Time Bonus 1.5