Republic Fleet High Captain
Description:
This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Extreme
Republic Fleet High Captain
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 2375 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
Armor: | 2000 | 0.5 |
0.9 |
0.75 |
0.55 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 2500000 S
Republic Fleet High Captain
Fitting:
No data available.
Republic Fleet High Captain
Targeting:
- Max locked targets: 8
- Max targeting range: n.a. M
- Radar sensors: 500 points
- Ladar sensors: 500 points
- Magnetometric sensors: 500 points
- Gravimetric sensors: 500 points
- Signature radius: 100 M
- Scan resolution: 90 Mm
- Scan speed: S
Structure and speed:
- Mass: 8500000 kg
- Volume: 85000 m3
- Cargo capacity: 390 m3
- Maximum velocity: 1500
Speed and Travel:
- Orbit Velocity 400
Capacitor:
- Capacitor Capacity 1500
- Capacitor Recharge time 1000000
Targeting:
- Scan Resolution Bonus 0.9
- Disallows Assistance 1
Structure:
- Structure Hitpoints 1775
Turrets:
- EM damage 15
- Explosive damage 7
- Kinetic damage 15
- Thermal damage 7
- Accuracy falloff 15000
- Turret Tracking 0.2
- Rate of fire 5000
- Optimal Range 30000
- Signature Resolution 125
- Damage Modifier 5
EW - Sensor Dampening:
- Targeting Range Bonus 0.75