Republic Fleet High Commander
Description:
This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant
Republic Fleet High Commander
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 8500 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
Armor: | 9000 | 0.4 |
0.9 |
0.75 |
0.65 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 2500000 S
Republic Fleet High Commander
Fitting:
No data available.
Republic Fleet High Commander
Targeting:
- Max locked targets: 8
- Max targeting range: n.a. M
- Radar sensors: 500 points
- Ladar sensors: 500 points
- Magnetometric sensors: 500 points
- Gravimetric sensors: 500 points
- Signature radius: 400 M
- Scan resolution: 45 Mm
- Scan speed: S
Structure and speed:
- Mass: 17000000 kg
- Volume: 850000 m3
- Cargo capacity: 600 m3
- Maximum velocity: 1200
Speed and Travel:
- Orbit Velocity 300
Capacitor:
- Capacitor Capacity 6000
- Capacitor Recharge time 1000000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 7100
Turrets:
- EM damage 25
- Explosive damage 50
- Kinetic damage 25
- Thermal damage 50
- Accuracy falloff 25000
- Turret Tracking 0.1
- Rate of fire 5000
- Optimal Range 75000
- Signature Resolution 400
- Damage Modifier 15
EW - Energy Neutralizing:
- Neutralization Duration 10000
- Neutralization Amount 500
- Neutralization Optimal Range 75000