Republic Fleet High Commander
Description:
This is a security vessel of the Minmatar Republic Fleet. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Significant
Republic Fleet High Commander
defenses
| hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
|---|---|---|---|---|---|---|
| Shield: | 8500 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
| Armor: | 9000 | 0.4 |
0.9 |
0.75 |
0.65 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 2500000 S
Republic Fleet High Commander
Fitting:
No data available.
Republic Fleet High Commander
Targeting:
-
Max locked targets: 8
-
Max targeting range: n.a. M
-
Radar sensors: 500 points
-
Ladar sensors: 500 points
-
Magnetometric sensors: 500 points
-
Gravimetric sensors: 500 points
-
Signature radius: 400 M
-
Scan resolution: 45 Mm
-
Scan speed: S
Structure and speed:
-
Mass: 17000000 kg
-
Volume: 850000 m3
-
Cargo capacity: 600 m3
-
Maximum velocity: 1200
Speed and Travel:
-
Orbit Velocity
300
Capacitor:
-
Capacitor Capacity
6000
-
Capacitor Recharge time
1000000
Targeting:
-
Disallows Assistance
1
Structure:
-
Structure Hitpoints
7100
Turrets:
-
EM damage
25
-
Explosive damage
50
-
Kinetic damage
25
-
Thermal damage
50
-
Accuracy falloff
25000
-
Turret Tracking
0.1
-
Rate of fire
5000
-
Optimal Range
75000
-
Signature Resolution
400
-
Damage Modifier
15
EW - Energy Neutralizing:
-
Neutralization Duration
10000
-
Neutralization Amount
500
-
Neutralization Optimal Range
75000

