Republic Tribal Kinai
Description:
This variant of the frontline battleship of the Minmatar Republic has been heavily modified with only one purpose in mind: Destruction. It has been supplemented with decks of top-of the-line-fire control systems, and its entire power distribution structure has been redesigned to provide as much power as possible to its weapons, resulting in a truly fearsome battleship.
Republic Tribal Kinai
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 5500 | 0.21 |
0.51 |
0.41 |
0.31 |
0.75 % |
Armor: | 5050 | 0.21 |
0.51 |
0.41 |
0.31 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 500000 S
Republic Tribal Kinai
Fitting:
No data available.
Republic Tribal Kinai
Targeting:
- Max locked targets: 4
- Max targeting range: n.a. M
- Radar sensors: - points
- Ladar sensors: 27 points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 350 M
- Scan resolution: 105 Mm
- Scan speed: 6750 S
Structure and speed:
- Mass: 19000000 kg
- Volume: 850000 m3
- Cargo capacity: 550 m3
- Maximum velocity: 1400
Speed and Travel:
- Orbit Velocity 175
Capacitor:
- Capacitor Capacity 3400
- Capacitor Recharge time 1000000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 6100
Turrets:
- EM damage 20
- Explosive damage 16
- Kinetic damage 8
- Thermal damage 0
- Accuracy falloff 43750
- Turret Tracking 0.01125
- Rate of fire 5000
- Optimal Range 34375
- Signature Resolution 400
- Damage Modifier 20
AI:
- Drone Tanking Modifier 0.7
- Ignore Drones Below This Size 100
- Missile Damage Bonus 3
- Security Status Kill Amount 0
- Rate of fire 9000
- Missile Velocity Bonus 1.5
- Missile Flight Time Bonus 1.5
- Explosion Radius Bonus 0.75
- Explosion Velocity Bonus 1.5