Sarum Navy Colonel
Description:
This is a security vessel of the Sarum Family. It is patrolling this sector and will respond to any combat it detects. It can call in reinforcements from nearby sectors if the need arises. Threat level: Deadly
Sarum Navy Colonel
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 1775 | 1 |
0.5 |
0.6 |
0.8 |
0.75 % |
Armor: | 2375 | 0.5 |
0.8 |
0.75 |
0.65 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 2500000 S
Sarum Navy Colonel
Fitting:
No data available.
Sarum Navy Colonel
Targeting:
- Max locked targets: 8
- Max targeting range: n.a. M
- Radar sensors: 500 points
- Ladar sensors: 500 points
- Magnetometric sensors: 500 points
- Gravimetric sensors: 500 points
- Signature radius: 100 M
- Scan resolution: 90 Mm
- Scan speed: S
Structure and speed:
- Mass: 12000000 kg
- Volume: 120000 m3
- Cargo capacity: 345 m3
- Maximum velocity: 1500
Speed and Travel:
- Orbit Velocity 400
Capacitor:
- Capacitor Capacity 1500
- Capacitor Recharge time 1000000
Targeting:
- Scan Resolution Bonus 0.9
- Disallows Assistance 1
Structure:
- Structure Hitpoints 2000
Turrets:
- EM damage 30
- Explosive damage 0
- Kinetic damage 0
- Thermal damage 15
- Accuracy falloff 15000
- Turret Tracking 0.2
- Rate of fire 5000
- Optimal Range 30000
- Signature Resolution 125
- Damage Modifier 5
AI:
- Drone Tanking Modifier 0.5
- Targeting Range Bonus 0.75