Seven Bodyguard
Description:
This is a fighter working for Zazzmatazz, an influential rogue pirate leader who controls a vast amount of secret pirate strongholds strewn across the known universe. Bodyguards serve to protect Zazzmatazz and his highest ranking henchmen, especially the members of the inner leadership, going under the name of "The Seven". Threat level: Deadly
Seven Bodyguard
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 1700 | 1 |
0.4 |
0.6 |
0.8 |
0.75 % |
Armor: | 1200 | 0.325 |
0.5 |
0.45 |
0.45 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 1000000 S
Seven Bodyguard
Fitting:
No data available.
Seven Bodyguard
Targeting:
- Max locked targets: 4
- Max targeting range: n.a. M
- Radar sensors: 20 points
- Ladar sensors: 20 points
- Magnetometric sensors: 20 points
- Gravimetric sensors: 20 points
- Signature radius: 115 M
- Scan resolution: 275 Mm
- Scan speed: 4500 S
Structure and speed:
- Mass: 10900000 kg
- Volume: 109000 m3
- Cargo capacity: 120 m3
- Maximum velocity: 400
Speed and Travel:
- Orbit Velocity 200
Capacitor:
- Capacitor Capacity 1400
- Capacitor Recharge time 1000000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 1300
Turrets:
- EM damage 10
- Explosive damage 8
- Kinetic damage 4
- Thermal damage 0
- Accuracy falloff 17500
- Turret Tracking 0.0288
- Rate of fire 3150
- Optimal Range 20000
- Signature Resolution 125
- Damage Modifier 5.25
EW - Warp Scrambling:
- Warp Disruption Range 0
- Drone Tanking Modifier 0.7
- Ignore Drones Below This Size 50
- Maximum Velocity Bonus 0
- Missile Damage Bonus 2.5
- Security Status Kill Amount 0.05
- Bounty 110000
- Rate of fire 17500
- Missile Velocity Bonus 1.5
- Missile Flight Time Bonus 1.5