Soul Keeper
Description:
The Soul Keeper is responsible for the spiritual well-being of all Blood Raiders in the complex. He also acts as liaison between the research team and the leaders of the Blood Raiders and has the authority to go anywhere he pleases within the complex.
Soul Keeper
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 4750 | 0.52 |
0.22 |
0.32 |
0.42 |
0.75 % |
Armor: | 6750 | 0.52 |
0.22 |
0.32 |
0.42 |
0.75 % |
* Threshold below which damage starts "bleeding" through to the lower level
Shield recharge time: 500000 S
Soul Keeper
Fitting:
No data available.
Soul Keeper
Targeting:
- Max locked targets: 1
- Max targeting range: n.a. M
- Radar sensors: 27 points
- Ladar sensors: - points
- Magnetometric sensors: - points
- Gravimetric sensors: - points
- Signature radius: 370 M
- Scan resolution: 100 Mm
- Scan speed: 7500 S
Structure and speed:
- Mass: 19500000 kg
- Volume: 1150000 m3
- Cargo capacity: 235 m3
- Maximum velocity: 280
Speed and Travel:
- Orbit Velocity 140
Capacitor:
- Capacitor Capacity 3800
- Capacitor Recharge time 1000000
Targeting:
- Disallows Assistance 1
Structure:
- Structure Hitpoints 5250
Turrets:
- EM damage 24
- Thermal damage 20
- Accuracy falloff 4000
- Turret Tracking 0.054
- Rate of fire 2500
- Optimal Range 7500
- Signature Resolution 400
- Damage Modifier 7.1875
AI:
- Drone Tanking Modifier 0.7
- Ignore Drones Below This Size 100
- Missile Damage Bonus 1
- Security Status Kill Amount 0.14
- Bounty 1162500
- Rate of fire 1
- Missile Velocity Bonus 1.4918
- Missile Flight Time Bonus 1.4918
- Explosion Radius Bonus 0.7541
- Explosion Velocity Bonus 1.4918