Federation Navy Vexor
Description:
The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks. Threat level: Deadly
Federation Navy Vexor
defenses
hitpoints | EM resistance |
explosive resistance |
kinetic resistance |
thermal resistance |
uniformity * | |
---|---|---|---|---|---|---|
Shield: | 1200 | 1 |
0.4 |
0.6 |
0.8 |
0.75 % |
Armor: | 1000 | 0.4 |
0.8 |
0.65 |
0.725 |
% |
* Threshold below which damage starts "bleeding" through to the lower level
![shield Recharge Rate](immagini/toolkit/Icons/iconID_1392_grey.jpg)
Shield recharge time: 1000000 S
Federation Navy Vexor
Fitting:
No data available.
Federation Navy Vexor
Targeting:
-
Max locked targets: 1
-
Max targeting range: n.a. M
-
Radar sensors: - points
-
Ladar sensors: - points
-
Magnetometric sensors: 20 points
-
Gravimetric sensors: - points
-
Signature radius: 125 M
-
Scan resolution: 275 Mm
-
Scan speed: 5000 S
Structure and speed:
-
Mass: 13075000 kg
-
Volume: 115000 m3
-
Cargo capacity: 480 m3
-
Maximum velocity: 400
Speed and Travel:
-
Orbit Velocity 200
Capacitor:
-
Capacitor Capacity 200
-
Capacitor Recharge time 1000000
Targeting:
-
Disallows Assistance 1
Structure:
-
Structure Hitpoints 1200
Turrets:
-
EM damage 0
-
Explosive damage 0
-
Kinetic damage 12
-
Thermal damage 0
-
Accuracy falloff 8000
-
Turret Tracking 0.024
-
Rate of fire 2500
-
Optimal Range 32000
-
Signature Resolution 125
-
Damage Modifier 6.875
AI:
-
Drone Tanking Modifier 0.7
-
Ignore Drones Below This Size 50
-
Maximum Velocity Bonus 0
-
Missile Damage Bonus 1.15
-
Security Status Kill Amount 0
-
Rate of fire 27500
-
Missile Velocity Bonus 1.5
-
Missile Flight Time Bonus 1.5